VDP_SetTileMapXX functions shouldn't work if you use the map, because the Tile Map contains only the datas that will be drawn soon.
The Tile Map size is limited to formats 128x64, 64x64, 64x128 (or lower power of 2). Those formats are in tiles. So you cannot load large levels in the Tile Map and ...
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- Sat May 14, 2022 2:50 am
- Forum: SGDK
- Topic: Dynamically modify a Map
- Replies: 7
- Views: 19561