Search found 17 matches

by jarrodparkes
Sun Jan 12, 2014 10:01 pm
Forum: Hardware
Topic: 4-Player Problems - Retrolink USB-to-Gen & Teamplayer
Replies: 9
Views: 8745

The multi-tap appears to be working fine with USB adapter I purchased here... http://www.raphnet-tech.com/products/at ... dex_fr.php

I will continue to play with it to make sure nothing funky happens.

Best,
Jarrod
by jarrodparkes
Sun Dec 29, 2013 4:56 am
Forum: Hardware
Topic: 4-Player Problems - Retrolink USB-to-Gen & Teamplayer
Replies: 9
Views: 8745

Right. What you are saying makes sense. I think I had jumped to conclusions about some things.

Hopefully, if the cord does work, it will make it very easy for some sensible testing (provided the emulator supports the 4tap)

Best,
Jarrod
by jarrodparkes
Fri Dec 27, 2013 4:29 pm
Forum: Hardware
Topic: 4-Player Problems - Retrolink USB-to-Gen & Teamplayer
Replies: 9
Views: 8745

I guess my only gripe with using two retrolinks is that I am not sure if that would correctly emulate 4-players from a development standpoint. While it might allow me to play Genny 4-player-compatible games, can it guarantee that if I am writing 4-player Genny code that it will detect controls and ...
by jarrodparkes
Fri Dec 27, 2013 2:34 am
Forum: Hardware
Topic: 4-Player Problems - Retrolink USB-to-Gen & Teamplayer
Replies: 9
Views: 8745

http://www.raphnet-tech.com/products/at ... dex_fr.php

The above adapter claims to support it. Has anyone used this product or any of the products listed on this site?
by jarrodparkes
Fri Dec 27, 2013 2:27 am
Forum: Hardware
Topic: 4-Player Problems - Retrolink USB-to-Gen & Teamplayer
Replies: 9
Views: 8745

@Chilly Willy

As a follow up question... do you know of a 4-controller setup/config that anyone is using for Genesis on the PC?

- what devices, cords, emulator, etc.?
by jarrodparkes
Fri Dec 27, 2013 1:08 am
Forum: Hardware
Topic: 4-Player Problems - Retrolink USB-to-Gen & Teamplayer
Replies: 9
Views: 8745

4-Player Problems - Retrolink USB-to-Gen & Teamplayer

Has anyone been able to successfully connect a Sega Teamplayer (4-player adapter) to their PC (and play using all 4 controllers)?

I am using a Retrolink USB-to-Genesis that has 2 ports. I have tried various configurations:
- plugging both control 1/2 into the ports
- only plugging control 1 into ...
by jarrodparkes
Tue Oct 09, 2012 2:20 am
Forum: Megadrive/Genesis
Topic: Available Freeware ROMs with 68K ASM Source?
Replies: 9
Views: 7319

TmEE co.(TM) wrote:I once made this :

http://www.tmeeco.eu/Fileden/TMEGALIB.RAR
It says that it can be assembled using the SNASM68K, do have an example .bat to assemble all the files?
by jarrodparkes
Mon Oct 08, 2012 3:21 pm
Forum: Megadrive/Genesis
Topic: Available Freeware ROMs with 68K ASM Source?
Replies: 9
Views: 7319

slobu wrote:Hacking-Cult has some commented code (asm)
http://www.hacking-cult.org/?r/18
Awesome. Do you know if it will run on real hardware?
by jarrodparkes
Mon Oct 08, 2012 2:20 pm
Forum: Megadrive/Genesis
Topic: Available Freeware ROMs with 68K ASM Source?
Replies: 9
Views: 7319

Awesome. I'll take a look at it tonight when I get a free moment.

Thanks,
Jarrod
by jarrodparkes
Mon Oct 08, 2012 1:15 pm
Forum: Megadrive/Genesis
Topic: Available Freeware ROMs with 68K ASM Source?
Replies: 9
Views: 7319

Enough to get me started, but I am not getting picky if there is not much available. Ideally, something that boots correctly, displays something to the screen, has some input logic, and maybe some music.
by jarrodparkes
Mon Oct 08, 2012 12:44 pm
Forum: Megadrive/Genesis
Topic: Available Freeware ROMs with 68K ASM Source?
Replies: 9
Views: 7319

Available Freeware ROMs with 68K ASM Source?

Are there any freely available ROM's with source code (68K) that are proven to work on actual hardware?

Thanks,
Jarrod
by jarrodparkes
Fri Sep 07, 2012 3:08 pm
Forum: Megadrive/Genesis
Topic: Preferred Way of Developing to Genesis Hardware
Replies: 34
Views: 26118

Just wanted to give everyone an update:

Because of cost limitations (although my birthday is quickly approaching :D ), I have gone the route with the Sega CD Transfer. I have not been able to test if my cable works yet, but I did create my own DB25 to DB9 cable which I thought was a fun little ...
by jarrodparkes
Wed Sep 05, 2012 1:13 pm
Forum: Megadrive/Genesis
Topic: Preferred Way of Developing to Genesis Hardware
Replies: 34
Views: 26118

It needs LPT port like ToToTek carts and all the software I use is MS-DOS based, but they can be made to work on 32bit windowses with use of UserPort. 64 is no go (unless someone writes windows based app).

I'm going to guess the DOS-based software handles the sending of data to some flash-based ...
by jarrodparkes
Wed Sep 05, 2012 12:22 pm
Forum: Megadrive/Genesis
Topic: Preferred Way of Developing to Genesis Hardware
Replies: 34
Views: 26118

It looks like the German store has some in stock! Awesome! Birthday is right around the corner, maybe I can make that investment!

I built my own, and have been using it since 2005/6

^I am very interested about this. It sounds like a fun hardware project, which is an area I have been really ...
by jarrodparkes
Wed Sep 05, 2012 1:18 am
Forum: Megadrive/Genesis
Topic: Preferred Way of Developing to Genesis Hardware
Replies: 34
Views: 26118

Thanks for the advice. It appears that the Everdrive is "Out of Stock" everywhere I check, so I may constricted to using the MD-Pro. I have a computer with a parallel port; however, it is running Vista 64-bit so that may be a problem. I guess I could always run the client software using some kind of ...