Search found 37 matches

by Okie
Thu Jun 29, 2023 6:24 pm
Forum: Tools
Topic: IDA Pro Debugger And Loader Plugin + Ghidra Loader Plugin
Replies: 0
Views: 70106

IDA Pro Debugger And Loader Plugin + Ghidra Loader Plugin

Lab313ru ( DrMeFistO ) , an amazing contributor to the reverse engineering scene has made some awesome Plugins for IDA Pro And Ghidra The IDA Pro Plugin lets you debug in IDA pro itself with all IDA pros abilities. You are at the same time running the ROM using his modified version of Gens Emulator....
by Okie
Sat Jul 02, 2022 4:35 pm
Forum: Tools
Topic: SNASM68K COFF dump tool
Replies: 9
Views: 14526

Re: SNASM68K COFF dump tool

Awesome work. This is a dream tool of mine to have annotated disassembly and trace logger. Keep up the fantastic work.
by Okie
Mon Mar 14, 2022 5:01 pm
Forum: Exodus
Topic: Annotated disassembly For Exodus?
Replies: 1
Views: 97145

Annotated disassembly For Exodus?

Does an annotated disassembled feature or plugin exists for exodus. Using map/ list file it could be done with The Macro Assembler AS or ASM68k. Is Nemesis interested in this idea?
by Okie
Tue Mar 01, 2022 1:09 am
Forum: Tools
Topic: Introducing My Annotated Trace Generator
Replies: 1
Views: 3889

Re: Introducing My Annotated Trace Generator

Here is the code in its early stage . You put trace in the scripts directory and name it trace.log. Put list file also in same directory and rename it TraceFileHandle= assert(io.open("trace.log", "r")) local TraceLines = TraceFileHandle:lines(); local Output = assert(io.open("Output.txt", "w")) loca...
by Okie
Mon Feb 28, 2022 11:24 pm
Forum: Tools
Topic: Introducing My Annotated Trace Generator
Replies: 1
Views: 3889

Introducing My Annotated Trace Generator

My script ( hopefully ) works on any disassembly that uses ASW. I could find annotated disassembler feature in an Emulator that works with ASW (AS.exe) . So I wrote a Lua script that takes two inputs. A trace file you made with gens-re-record and the games list file generated by ASW. It outputs to a...
by Okie
Fri Dec 24, 2021 12:51 am
Forum: Megadrive/Genesis
Topic: Gens r57shell mod- is it a back door.
Replies: 3
Views: 6232

Re: Gens r57shell mod- is it a back door.

Anyone know if it is safe or a r57shell backdoor.
by Okie
Thu Dec 23, 2021 10:46 pm
Forum: Megadrive/Genesis
Topic: Gens r57shell mod- is it a back door.
Replies: 3
Views: 6232

Re: Gens r57shell mod- is it a back door.

Cero-Are you saying because you can go through very line if code and reverse engineer what its doing ? Isn't that painful?"
by Okie
Wed Dec 22, 2021 11:14 pm
Forum: Megadrive/Genesis
Topic: Gens r57shell mod- is it a back door.
Replies: 3
Views: 6232

Gens r57shell mod- is it a back door.

Is the Gens r57shell mod a r57shell backdoor or is it a safe.
by Okie
Sun Dec 05, 2021 7:46 pm
Forum: Megadrive/Genesis
Topic: Another SNASM question.
Replies: 0
Views: 73577

Another SNASM question.

Are some features not available with just snasm68k.ex’s like coff files and: - SNBUG68K.EXE - SNLINK.EXE - SNLIB.EXE - SCSILINK.EXE - SNMAKE.EXE - SNCOPY.EXE I may not fully understand SN package and Snasm . Are there features you can’t do with just snasm68k.exe alone? Will some snasm68k commands no...
by Okie
Fri Dec 03, 2021 6:32 pm
Forum: Tools
Topic: Snasm Question
Replies: 0
Views: 72255

Snasm Question

Are some features not available with just snasm68k.ex’s like coff files and: - SNBUG68K.EXE - SNLINK.EXE - SNLIB.EXE - SCSILINK.EXE - SNMAKE.EXE - SNCOPY.EXE I may not fully understand SN package and Snasm . Are there features you can’t do with just snasm68k.exe alone? Will some snasm68k commands no...
by Okie
Fri Nov 19, 2021 6:46 pm
Forum: Tools
Topic: Gens R57Shell Mod VDP Ram Window Issues
Replies: 0
Views: 71437

Gens R57Shell Mod VDP Ram Window Issues

Using r57shell . So I have the. 68k debugger with breakpoints enabled. I have the VDP ram window open and if I the debugger hits a breakpoint and following code writes data to vram using the VDP data port , it won’t update it in the VDP ram window unless I scroll the scroll bar in the VDP ram window...
by Okie
Fri Nov 19, 2021 6:38 pm
Forum: Megadrive/Genesis
Topic: ( ) around absolute short addressing mode
Replies: 8
Views: 20005

Re: ( ) around absolute short addressing mode

Thank you very much Miquel. Sorry for late reply been doing disassembly stuff on s3k. I will look at the response tonight. Thanks 😊
by Okie
Sat Sep 11, 2021 5:58 pm
Forum: Video Display Processor
Topic: CRAM question
Replies: 1
Views: 5308

CRAM question

The CRAM is 64 9-bit words. We access the memory as a word in format 0000 bbb 0 ggg 0 rrr 0. When they say it is stored in CRAM as a 9-bit word , does this mean that all the zeros are not there and its just bbbgggrrrbbbgggrrr...etc for 72 bytes? The description of a "word" is what confuses me as it ...
by Okie
Tue Aug 24, 2021 9:06 pm
Forum: Tools
Topic: Assembly Tool Labels Show Asm Code
Replies: 6
Views: 7644

Re: Assembly Tool Labels Show Asm Code

Anyone got suggestions comments on emulators that support symbol table mapping to show the run routine and and alike names of labels?
by Okie
Tue Aug 24, 2021 9:00 pm
Forum: Megadrive/Genesis
Topic: ( ) around absolute short addressing mode
Replies: 8
Views: 20005

Re: ( ) around absolute short addressing mode

Thanks. So what I had been taught that a # indicated an immediate value , so $FFFF doesn't have a # in front so that is enough to indicate it is an address and not a hex value literally . Why is () necessary for some assemblers if not having a # denotes an address?