Any updates to spare, gents?
The suspense is killing me.
Search found 20 matches
- Mon Jan 02, 2017 5:34 pm
- Forum: MegaLD
- Topic: MegaLD Dumping Project
- Replies: 74
- Views: 408162
- Sun Jun 01, 2014 7:04 pm
- Forum: MegaLD
- Topic: MegaLD Dumping Project
- Replies: 74
- Views: 408162
- Sun Jan 26, 2014 7:26 pm
- Forum: MegaLD
- Topic: MegaLD Dumping Project
- Replies: 74
- Views: 408162
- Mon Aug 26, 2013 3:20 pm
- Forum: Mega/SegaCD
- Topic: Manufacturing an error [CD 32X]
- Replies: 3
- Views: 10912
- Sun Aug 25, 2013 11:10 pm
- Forum: Mega/SegaCD
- Topic: Manufacturing an error [CD 32X]
- Replies: 3
- Views: 10912
Manufacturing an error [CD 32X]
Hi; Corpse Killer for CD 32X has a horrible error screen that I can remember terrifying me stupid when I was eight years old. I finally found video footage of it occurring here: https://www.youtube.com/watch?feature=player_detailpage&v=UxoXNi_qCkQ#t=1733 The error is at 28:52 if YouTube timestamping...
- Mon Dec 24, 2012 8:51 pm
- Forum: MegaLD
- Topic: Emulating Pioneer LaserActive (Mega-LD) games
- Replies: 189
- Views: 295701
Sorry you guys couldn't find anything useful. Since it's likely using an entirely different BIOS that the Sega and NEC modules I figured it wouldn't yield much interesting. Nothing to be sorry about - this way, we don't wonder if perhaps they MIGHT have been useful. :lol: Well, if it's any concessi...
- Sat Dec 08, 2012 12:56 am
- Forum: MegaLD
- Topic: Emulating Pioneer LaserActive (Mega-LD) games
- Replies: 189
- Views: 295701
- Tue Jul 10, 2012 12:04 am
- Forum: MegaLD
- Topic: Emulating Pioneer LaserActive (Mega-LD) games
- Replies: 189
- Views: 295701
- Tue May 29, 2012 9:35 pm
- Forum: MegaLD
- Topic: Emulating Pioneer LaserActive (Mega-LD) games
- Replies: 189
- Views: 295701
On another note, since I do have a pretty high-end capture card (Canopus ADVC 110, supports S-Video as well), what would be the best stand-alone LD player to buy in order to rip video? I think it was mentioned elsewhere that most LDs display the video in such a way that other players would be unabl...
- Tue May 29, 2012 12:39 am
- Forum: MegaLD
- Topic: Emulating Pioneer LaserActive (Mega-LD) games
- Replies: 189
- Views: 295701
- Fri May 25, 2012 11:17 pm
- Forum: MegaLD
- Topic: Emulating Pioneer LaserActive (Mega-LD) games
- Replies: 189
- Views: 295701
- Thu May 24, 2012 11:33 pm
- Forum: MegaLD
- Topic: Emulating Pioneer LaserActive (Mega-LD) games
- Replies: 189
- Views: 295701
- Thu May 24, 2012 2:23 am
- Forum: MegaLD
- Topic: Emulating Pioneer LaserActive (Mega-LD) games
- Replies: 189
- Views: 295701
EDIT: Did some looking over the schematic.... looks like we might want to look at the LD video inputs at the BA7230LS chip on the RGBB board. That chip looks to be the final encoder that combines the LD video with the RGB overlay from the PAC. Schematic: http://www.cyberroach.com/new_laseractive_pi...
- Thu May 24, 2012 2:19 am
- Forum: MegaLD
- Topic: Emulating Pioneer LaserActive (Mega-LD) games
- Replies: 189
- Views: 295701
Has anyone given any thought as to whether something like ReGen or Kega would support this, or if we'd need to make our own program? DAPHNE is open-source, perhaps that would be a good place to start if there are any coders around. Well I'm working on my own Mega Drive emulator, but it's a long way...
- Thu May 24, 2012 2:10 am
- Forum: MegaLD
- Topic: Emulating Pioneer LaserActive (Mega-LD) games
- Replies: 189
- Views: 295701
EDIT: Did some looking over the schematic.... looks like we might want to look at the LD video inputs at the BA7230LS chip on the RGBB board. That chip looks to be the final encoder that combines the LD video with the RGB overlay from the PAC. Schematic: http://www.cyberroach.com/new_laseractive_pi...