Search found 3 matches

by fiendohell
Sat Feb 18, 2012 2:36 am
Forum: Megadrive/Genesis
Topic: How to compile an ASM file?
Replies: 5
Views: 5746

I'm running 32-bit WinXP. When I try to run SNASM under the XP shell, it screws up my prompt and appears to do nothing. I'm sure its just my non-dos compatible directory name structure I currently have in place. In any case, I don't mind using DosBox as it appears to run the compiler just fine.

Yes ...
by fiendohell
Fri Feb 17, 2012 5:50 pm
Forum: Megadrive/Genesis
Topic: How to compile an ASM file?
Replies: 5
Views: 5746

I figured something about the source code was screwy. It was probably written for another compiler. Does anyone here mind posting or linking to a simple program I can compile on SNASM? Having a functioning piece of source code will help me get started playing around with 68k code!
by fiendohell
Fri Feb 17, 2012 1:14 am
Forum: Megadrive/Genesis
Topic: How to compile an ASM file?
Replies: 5
Views: 5746

How to compile an ASM file?

Hello,

I'm new to these forums and to sega programming in general. I've been trying to compile the files shown on this thread in SNASM64K without any luck.

I'm running it in DosBox under WinXP with this line:

snasm68k.exe -emax 0 -p -o ae- hello.asm, hello.bin

Well I get a whole lot of errors ...