Somehow my topic notification for this got deactivated, so I missed that this started! Really glad to see LA games approaching dumping at last. Sent a PM to Nemesis; for posterity, offering the following:
J.B. Harold - Manhattan Requiem (Japan) [NEC]
Pyramid Patrol (US) [SEGA]
Quiz Econosaurus ...
Search found 15 matches
- Fri Jun 06, 2014 6:59 pm
- Forum: MegaLD
- Topic: MegaLD Dumping Project
- Replies: 74
- Views: 584463
- Wed May 30, 2012 12:14 am
- Forum: MegaLD
- Topic: Emulating Pioneer LaserActive (Mega-LD) games
- Replies: 189
- Views: 400273
- Sat May 26, 2012 3:23 pm
- Forum: MegaLD
- Topic: Emulating Pioneer LaserActive (Mega-LD) games
- Replies: 189
- Views: 400273
Semi-offtopic, but you guys might be interested: Manhattan Requiem got an iOS port not long ago and is on sale for 99 cents right now. It doesn't have voice acting, but the text translation is 100% identical to the Laseractive version, which was the only way to play the game in English until now. It ...
- Thu May 24, 2012 11:36 pm
- Forum: MegaLD
- Topic: Emulating Pioneer LaserActive (Mega-LD) games
- Replies: 189
- Views: 400273
In that case, it may be worth investigating and trying to locate a point before the composite signal is separated to pull it from. It all depends on the quality of the end result, as most capture devices won't apply a comb filter to S-Video input, so if there's not a comb filter already in the LA ...
- Thu May 24, 2012 12:42 pm
- Forum: MegaLD
- Topic: Emulating Pioneer LaserActive (Mega-LD) games
- Replies: 189
- Views: 400273
- Thu May 24, 2012 2:22 am
- Forum: MegaLD
- Topic: Emulating Pioneer LaserActive (Mega-LD) games
- Replies: 189
- Views: 400273
- Thu May 24, 2012 2:21 am
- Forum: MegaLD
- Topic: Emulating Pioneer LaserActive (Mega-LD) games
- Replies: 189
- Views: 400273
- Thu May 24, 2012 2:05 am
- Forum: MegaLD
- Topic: Emulating Pioneer LaserActive (Mega-LD) games
- Replies: 189
- Views: 400273
- Thu May 24, 2012 1:48 am
- Forum: MegaLD
- Topic: Emulating Pioneer LaserActive (Mega-LD) games
- Replies: 189
- Views: 400273
I think it'd be a good idea, since this looks like it might be quite a large undertaking. If you open the floodgates now it'll encourage new users to sign-up and offer their services.
EDIT: Might be worth making it clear, we need dumpers for NEC games as well as just the SEGA Mega-LD format games ...
EDIT: Might be worth making it clear, we need dumpers for NEC games as well as just the SEGA Mega-LD format games ...
- Sat May 12, 2012 1:21 am
- Forum: MegaLD
- Topic: Emulating Pioneer LaserActive (Mega-LD) games
- Replies: 189
- Views: 400273
- Mon Feb 06, 2012 5:44 pm
- Forum: MegaLD
- Topic: Emulating Pioneer LaserActive (Mega-LD) games
- Replies: 189
- Views: 400273
- Fri Jan 13, 2012 4:57 am
- Forum: MegaLD
- Topic: Emulating Pioneer LaserActive (Mega-LD) games
- Replies: 189
- Views: 400273
Yeah, I noticed the pausing when I was trying to record video from it on another player. I did need to step-frame in order to access the rest of the data.
Incidentally, regarding the data - from the ugly static I get when I accidentally set the player to "play" the data track, I can tell that most ...
Incidentally, regarding the data - from the ugly static I get when I accidentally set the player to "play" the data track, I can tell that most ...
- Fri Jan 13, 2012 12:58 am
- Forum: MegaLD
- Topic: Emulating Pioneer LaserActive (Mega-LD) games
- Replies: 189
- Views: 400273
- Thu Nov 24, 2011 12:56 am
- Forum: MegaLD
- Topic: Emulating Pioneer LaserActive (Mega-LD) games
- Replies: 189
- Views: 400273
- Mon Nov 14, 2011 4:35 am
- Forum: MegaLD
- Topic: Emulating Pioneer LaserActive (Mega-LD) games
- Replies: 189
- Views: 400273