Why not set up hooks for high-res tiles instead?
From what I understand, bg & sprite images are are stored in the game ROM as groups of 8x8 tiles, that are copied to VDP RAM as necessary, and then rendered to screen.
Now, how difficult would it be to:
1 - extract the tile data, in their ...
Search found 3 matches
- Wed Aug 11, 2010 12:23 am
- Forum: Megadrive/Genesis
- Topic: IDEA for enhanced graphics (better than Scale2x, HQ2x, etc
- Replies: 6
- Views: 6946
- Tue Apr 03, 2007 9:22 am
- Forum: Announcement
- Topic: Tavern RPG, help needed
- Replies: 14
- Views: 22018
- Tue Apr 03, 2007 5:38 am
- Forum: Announcement
- Topic: Tavern RPG, help needed
- Replies: 14
- Views: 22018