He is shorting VRAM signals in there, and sprites seem unaffected only because their tiles are updated all the time whereas BGs usually are loaded once in the beginning of the stage
I agree, if I keep pressing buttons the characters sprite will glitch but as soon as I stop and move the character ...
Search found 3 matches
- Mon May 30, 2011 9:13 am
- Forum: Megadrive/Genesis
- Topic: Vjenesis, the first visual software for Megadrive/Genesis
- Replies: 7
- Views: 6995
- Mon May 30, 2011 9:06 am
- Forum: Megadrive/Genesis
- Topic: Vjenesis, the first visual software for Megadrive/Genesis
- Replies: 7
- Views: 6995
- Sun May 29, 2011 1:54 pm
- Forum: Megadrive/Genesis
- Topic: Vjenesis, the first visual software for Megadrive/Genesis
- Replies: 7
- Views: 6995
Vjenesis, the first visual software for Megadrive/Genesis
Hi guys!
I'm RealMyop, I'm the designer and project leader of a program called Vjenesis.
The main idea was to make a Vj software that can be used easily and work on the MD/Genesis.
We started the project a few months ago with a friend and developer called Furrtek. And for a few weeks now the ...
I'm RealMyop, I'm the designer and project leader of a program called Vjenesis.
The main idea was to make a Vj software that can be used easily and work on the MD/Genesis.
We started the project a few months ago with a friend and developer called Furrtek. And for a few weeks now the ...