Search found 11 matches

by Koji
Sat Jan 26, 2013 12:47 am
Forum: Cartridge
Topic: Super Mario 64 for Genesis - dump quest (need pics of pcb!)
Replies: 36
Views: 65696

Download Super Mario World 64 for SMD . It doesn't seem to work on the SMD or SMD+, I wish it did. All I get is a solid blue screen :cry: You have to use the crack at the top of the page. It helps to read the whole thread and not just bits and pieces. :wink: Turns out I was patching the rom wrong :...
by Koji
Fri Jan 25, 2013 4:01 am
Forum: Cartridge
Topic: Super Mario 64 for Genesis - dump quest (need pics of pcb!)
Replies: 36
Views: 65696

It doesn't seem to work on the SMD or SMD+, I wish it did. All I get is a solid blue screen :cry:
by Koji
Sun Jan 08, 2012 7:57 am
Forum: Megadrive/Genesis
Topic: Super Magic Drive research thread
Replies: 133
Views: 270702

Not yet, but I must be doing something wrong though..How do I go at installing something like io.dll (on windows xp) for example?...

I just figured SMDutil is the way to go when it comes to the SMD no?..
by Koji
Sat Jan 07, 2012 8:26 pm
Forum: Megadrive/Genesis
Topic: Super Magic Drive research thread
Replies: 133
Views: 270702

Quick question, is there a SMDutil for dummies? ("how to")..I ask because I just can't seem to be able to make it work with my Super Magic Drive parallel port at all...

I'd like to dump the SMD "Magic Driver V-1" bios that I have, with it...
by Koji
Thu Apr 21, 2011 7:28 pm
Forum: Megadrive/Genesis
Topic: Super Magic Drive research thread
Replies: 133
Views: 270702

Got a hold of a FFE floppy Drive to finally test my SMD. The FDD tries to read the floppys with little success, and after that all I get is a "DISK ERROR" on screen. I took the actual drive apart and tested it on my PC and works fine so, the SMD must be at fault or, is there any disk incompatibiliti...
by Koji
Wed Apr 13, 2011 6:26 pm
Forum: Megadrive/Genesis
Topic: Super Magic Drive research thread
Replies: 133
Views: 270702

Stef wrote:
So you have your answer ;) A red screen means a checksum error which is typical when bank switch doesn't work...
So, are you saying the Bios is at fault?.. It only happens with that game only though.

Thanks!
by Koji
Wed Apr 13, 2011 6:07 pm
Forum: Megadrive/Genesis
Topic: Super Magic Drive research thread
Replies: 133
Views: 270702

what happen if you plug a cart? The "CARD" number changes acording to the cartridge size (2M/4M/8M). And I'm able to play the game just fine if "RUN IC CARD" is selected. Larger games such as Sreet Fighter II change the number to "CARD 8" for example. Is Super Street Fighter II "the new challengers...
by Koji
Wed Apr 13, 2011 3:48 pm
Forum: Megadrive/Genesis
Topic: Super Magic Drive research thread
Replies: 133
Views: 270702

Hmmm. I'll try cleaning it a little more.

Another quick question. Why is that menu showing "CARD 2M" when there isn't any cartridge in the slot?.
by Koji
Wed Apr 13, 2011 3:30 pm
Forum: Megadrive/Genesis
Topic: Super Magic Drive research thread
Replies: 133
Views: 270702

Sorry about the pic. Those IC's are KM44C1000's (4bit D Rams each) :? .

I covered the window just in case.
by Koji
Wed Apr 13, 2011 2:45 pm
Forum: Megadrive/Genesis
Topic: Super Magic Drive research thread
Replies: 133
Views: 270702

I'm just assuming its a 16M unit because there was a huge "16M" sticker on the bottom, but I would like to confirm it...

Also, I'd definitely love to share it, but I guess I can't for now since I don't even have a parallel port cable neither a floppy drive :( ....
by Koji
Wed Apr 13, 2011 12:46 am
Forum: Megadrive/Genesis
Topic: Super Magic Drive research thread
Replies: 133
Views: 270702

Hi!.. I just recently became the proud owner of a SMD that I found in the wild. I must confess that I don't really know much about this device other than the basics. While doing some research I found this great thread, with awesome info and the amazing work done by you guys. I have a question though...