Search found 4 matches

by Qjimbo
Sat Aug 30, 2014 6:55 pm
Forum: Sound
Topic: Programming a native Sega Genesis tracker.
Replies: 33
Views: 41258

Ok: http://www.nanoloop.com/midi/ I do not see any src though - any ideas? We just need something to parse and then map the params. In that case you'd probably want the source of mGB - the program that runs on the gameboy that parses the MIDI data: https://code.google.com/p/arduinoboy/ This page st...
by Qjimbo
Fri Aug 22, 2014 11:46 pm
Forum: Sound
Topic: Programming a native Sega Genesis tracker.
Replies: 33
Views: 41258

A random idea I thought of that might work is using a Gameboy Nanoloop USB MIDI adapter and wiring it to a controller plug, and then software on the MD that could parse this data, the same way mGB does. Mainly because this is a very cheap adapter designed for a similar purpose. No idea how feasible ...
by Qjimbo
Wed Mar 17, 2010 3:23 am
Forum: Tools
Topic: VRAM Breakpoints
Replies: 2
Views: 3419

Wow... I actually already looked at KMod and assumed it wasn't there, and there it is tucked in "Debug..." on the Options menu. Thanks :) Can't quite figure out how to get the most out of Regens breakpoints just yet though, I can't see any kind of logging facility. UPDATE: Issue solved through modif...
by Qjimbo
Mon Mar 15, 2010 9:46 pm
Forum: Tools
Topic: VRAM Breakpoints
Replies: 2
Views: 3419

VRAM Breakpoints

Hello all, I need a version of Gens (or any other emulator) that will allow me to log all VRAM reads and writes. I need to be able to start and stop logging with some kind of trigger/button too. Does such an emulator exist or would any of you kind folk here be generous enough to make me one? :oops: ...