Search found 3 matches

by ehw
Mon Dec 12, 2016 7:32 pm
Forum: Exodus
Topic: Import / Export Current Active Disassembly State
Replies: 4
Views: 2335

Re: Import / Export Current Active Disassembly State

I experience crashes with the active disassembly upon analysis as well. I find that if you disable ""Detect Offset arrays"" it seems to solve the problem. I hope you pick up Exodus again soon, Nemesis. The active disassembler is my favorite feature, so I hope you spend more time to flesh it out in t...
by ehw
Fri Nov 06, 2015 2:20 am
Forum: Exodus
Topic: Mega Drive - Known Compatibility Issues
Replies: 6
Views: 8256

Re: Mega Drive - Known Compatibility Issues

For consistency, I noticed some of the compilation games won't load with Exodus. I tested Mega Games 10 in 1, and it seems that Sonic 1 and some other games won't run but games like Hang On will for some reason.
by ehw
Fri Nov 06, 2015 2:16 am
Forum: Exodus
Topic: Bug reports?
Replies: 48
Views: 19036

Re: Bug reports?

I haven't compiled the latest commits on the repository, but some games seem to crash Exodus if the Active Disassembly is enabled and an Analysis is run after a game has been played for a while. Offenders I've encountered were Sonic 3D Blast, Pulseman, and Earthworm Jim 2. This seems to be caused by...