Once upon a time, a bloke made a video about " Running PUBG on a 16-BIT Console? ".
I tinkled with this idea and made this proof of concept : http://sonicboom.fr/pubg.mp4
As you can see, there's a character with lines of sight, obstacles, and when reaching the obstacle, well the line of site is ...
Search found 468 matches
Re: Super VDP
I can't remember who (Chilly ?), but someone once told to send a small amount of data (circa 200B. I guess, this way, without the NOPs), then compute a checksum, and if the checksum is wrong send the data again.
That's the way I did it. Ugly, slow, so not useful.
#ItShouldNotBeThatHard ...
That's the way I did it. Ugly, slow, so not useful.
#ItShouldNotBeThatHard ...
Re: Super VDP
The only difference I spot is when clearing TE.
It would look like that when writing to CHCR, the common bits ($44Ex) must stay the same.
So, when clearing TE (aborting current DMA) don't do that:
SH2_DMA_CHCR0; // read TE
SH2_DMA_CHCR0 = 0; // clear TE
, but do this instead:
SH2_DMA_CHCR0 ...
It would look like that when writing to CHCR, the common bits ($44Ex) must stay the same.
So, when clearing TE (aborting current DMA) don't do that:
SH2_DMA_CHCR0; // read TE
SH2_DMA_CHCR0 = 0; // clear TE
, but do this instead:
SH2_DMA_CHCR0 ...
- Mon Aug 12, 2024 9:02 am
- Forum: Super 32X
- Topic: Invalid data being read from specific ROM addresses by the 68000?
- Replies: 1
- Views: 12503
Re: Invalid data being read from specific ROM addresses by the 68000?
Once upon a time, I happened to have these kind of strange behaviour.
I can not tell you my MD nor 32X model, not even MegaEverdrive version,
but I definitely remember reading unexpected bytes.
Could be / hope it only comes with the Mega Everdrive.
I can not tell you my MD nor 32X model, not even MegaEverdrive version,
but I definitely remember reading unexpected bytes.
Could be / hope it only comes with the Mega Everdrive.
- Thu May 09, 2024 6:35 pm
- Forum: Announcement
- Topic: The world has changed
- Replies: 6
- Views: 21067
The world has changed
“The world has changed.
I see it in the water.
I feel it in the Earth.
I smell it in the air.
Much that once was is lost,
For none now live who remember it.”
I think we all see it.
You come and there's not a lot activity on this forum.
Sometimes a troll, sometimes a small question, but all in ...
I see it in the water.
I feel it in the Earth.
I smell it in the air.
Much that once was is lost,
For none now live who remember it.”
I think we all see it.
You come and there's not a lot activity on this forum.
Sometimes a troll, sometimes a small question, but all in ...
- Wed Jan 04, 2023 8:20 am
- Forum: Megadrive/Genesis
- Topic: Programming Genesis in ASM?
- Replies: 2
- Views: 14304
Re: Programming Genesis in ASM?
Hello, and welcome to the scene.
I've written several thousands of lines of Genesis ASM.
I've always used snasm
You could find some useful links (and a great emulator too) here : http://techdocs.exodusemulator.com/Cons ... ment-tools
I've written several thousands of lines of Genesis ASM.
I've always used snasm
You could find some useful links (and a great emulator too) here : http://techdocs.exodusemulator.com/Cons ... ment-tools
- Tue Dec 06, 2022 1:07 pm
- Forum: Video Display Processor
- Topic: Capabilities of various VDPs at parallax effects
- Replies: 35
- Views: 212593
Re: Capabilities of various VDPs at parallax effects
Thank you.
It is an actually much better way of posting this - still very interesting - piece of information.
Cheers,
Olivier
It is an actually much better way of posting this - still very interesting - piece of information.
Cheers,
Olivier
- Mon Jan 10, 2022 2:54 pm
- Forum: Super 32X
- Topic: Yet Another Tilemap and Super Scaler Demo
- Replies: 20
- Views: 48754
Re: Yet Another Tilemap and Super Scaler Demo
So many great new stuff!
It's nothing short of Amazing Vic.
I'm not sure the 32X had such a good year since ... 1994 ?!
It's nothing short of Amazing Vic.
I'm not sure the 32X had such a good year since ... 1994 ?!
- Tue Jan 04, 2022 8:17 pm
- Forum: Super 32X
- Topic: 32X VDP going crazy with my attempts to draw
- Replies: 36
- Views: 141828
Re: 32X VDP going crazy with my attempts to draw
True.
32X TECHNICAL BULLETIN #14 states :
32X TECHNICAL BULLETIN #14 states :
In the 32X VDP, the shift bit becomes invalid when the lower byte of the base address set in the line table is $FF.
Therefore, make sure the lower byte in the table is not $FF when using shift
- Tue Jan 04, 2022 7:53 pm
- Forum: Super 32X
- Topic: DREQ_FIFO Register
- Replies: 0
- Views: 108971
DREQ_FIFO Register
Hello to all.
I've tried to play with the DREQ_FIFO Register.
On real hardware,
It IS write only on the Genny side,
if 68S is not set, then the 32X cannot see it. The read value is always 0.
Thought that could help.
I've tried to play with the DREQ_FIFO Register.
On real hardware,
It IS write only on the Genny side,
if 68S is not set, then the 32X cannot see it. The read value is always 0.
Thought that could help.
- Mon Jan 03, 2022 6:05 pm
- Forum: Super 32X
- Topic: Untitled 32X Super Scalar Project
- Replies: 34
- Views: 72213
Re: Untitled 32X Super Scalar Project
Slow clapChilly Willy wrote: Sun Jan 02, 2022 3:39 pmI always make my example code MIT so that it can help as many people as possible.
Thank you Sir!!
- Mon Jan 03, 2022 10:50 am
- Forum: Super 32X
- Topic: 32X VDP going crazy with my attempts to draw
- Replies: 36
- Views: 141828
Re: 32X VDP going crazy with my attempts to draw
Take a look at my research posts about drawing sprites. There are routines that draws 32x32 sprites in various ways. It may give you some ideas.
But realistically chances are you’ll have to settle for a low framerate or draw just the important objects. The 32x doesn’t give you enough pixel ...
- Mon Jan 03, 2022 10:49 am
- Forum: Super 32X
- Topic: 32X VDP going crazy with my attempts to draw
- Replies: 36
- Views: 141828
Re: 32X VDP going crazy with my attempts to draw
Once upon a time, Phil Lewin made an amazing Job with the unreleased Pinocchio : https://hiddenpalace.org/Pinocchio_32x_ ... prototype)
- Wed Dec 29, 2021 9:44 pm
- Forum: Super 32X
- Topic: 32X VDP going crazy with my attempts to draw
- Replies: 36
- Views: 141828
Re: 32X VDP going crazy with my attempts to draw
The 32x really has a lot to offer, 2D-wise.
Keep on the hard work
Keep on the hard work

- Mon Dec 13, 2021 10:15 am
- Forum: Megadrive/Genesis
- Topic: EXG instruction encoding
- Replies: 4
- Views: 17763
Re: EXG instruction encoding
... or macro 'em.
I think I remember some assemblers had some problems with MOVEP.
But we're talking 15+ years of memories
I think I remember some assemblers had some problems with MOVEP.
But we're talking 15+ years of memories
