Any way to run 32X VDP without hurting MD mapping?
Posted: Wed Dec 06, 2006 10:04 am
Hi,
I just wanted to know if it was possible to use the 32x VDP without going (or having) the crappy genesis re-mapping...
PowerOn 32X > INIT/VDP > Shutdown 32x (but keep VDP output) > Run genesis game.
I think they did re-mapping to avoid interrupts timing problems on 68K if the SH is reading the cartridge... Any inputs?
I'm asking that because (if it is possible), we could load a display engine in 32x RAM, run it... Then run standard genesis genesis game keeping the 32x active.
Who never dreamt about a faster Herzorg Zwei with 256c backgrounds?
Thx.
I just wanted to know if it was possible to use the 32x VDP without going (or having) the crappy genesis re-mapping...
PowerOn 32X > INIT/VDP > Shutdown 32x (but keep VDP output) > Run genesis game.
I think they did re-mapping to avoid interrupts timing problems on 68K if the SH is reading the cartridge... Any inputs?
I'm asking that because (if it is possible), we could load a display engine in 32x RAM, run it... Then run standard genesis genesis game keeping the 32x active.
Who never dreamt about a faster Herzorg Zwei with 256c backgrounds?
Thx.