SGDK + VGMs
Posted: Thu Mar 20, 2014 9:04 pm
Hi,
So i noticed, when looking at the sprite example, that it's using a sonic1 vgm.
Of course, in all curiosity, i tried different VGM's (For science!).
However, it seems that the timing is completely off for some reason.
I tried using the intro from The Little Mermaid (which sounds downright scary, to be honest), and "Dreamer" from Streets of Rage 2.
The latter one sounds OK-ish, but with a lot of slowdowns.
Any ideas?
Say that i would want to create my own VGM (i believe FMDrive has VGM export), would this have the same issues?
Thanks in advance!
So i noticed, when looking at the sprite example, that it's using a sonic1 vgm.
Of course, in all curiosity, i tried different VGM's (For science!).
However, it seems that the timing is completely off for some reason.
I tried using the intro from The Little Mermaid (which sounds downright scary, to be honest), and "Dreamer" from Streets of Rage 2.
The latter one sounds OK-ish, but with a lot of slowdowns.
Any ideas?
Say that i would want to create my own VGM (i believe FMDrive has VGM export), would this have the same issues?
Thanks in advance!