Looking for a way to move a sprite faster but still smoothly
Posted: Fri Dec 20, 2013 5:14 pm
Hello mates, and apologizes for any mistake translating this message to English.
I need to move a sprite in the screen faster than it usually does after every VDP_waitVSync update. If i increase the value of the movement, the sprite seems to be 'jumping' in the screen, but what i need is a smooth fast movement, so i need to update the position with a small value but more often (maybe some multi-threading?).
I hope you can help me with that. Thanks for your help and merry christmas to everyone.
I need to move a sprite in the screen faster than it usually does after every VDP_waitVSync update. If i increase the value of the movement, the sprite seems to be 'jumping' in the screen, but what i need is a smooth fast movement, so i need to update the position with a small value but more often (maybe some multi-threading?).
I hope you can help me with that. Thanks for your help and merry christmas to everyone.