What's coming in Exodus version 1.1?
Moderator: Nemesis
I believe I've fixed the error with that game, but I can't make a release right now because the current codebase is halfway through a major internal change and won't even compile right now, and I'm not confident jumping back in time to a previous point and releasing a version from then because there would be some changes "out of order", IE, ones I'd definitely like to include in another small release like that, and ones that aren't ready for release yet, so it would take awhile to untangle it all.
If you can bear with me until the source release, it'll be much easier from then on. You'll be able to just pull the latest changes from the repository and do your own build for these kind of fixes then, so someone could do a fix and you could get it into a build within a few minutes.
If you can bear with me until the source release, it'll be much easier from then on. You'll be able to just pull the latest changes from the repository and do your own build for these kind of fixes then, so someone could do a fix and you could get it into a build within a few minutes.
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Support could be added without too much work. Most of my work on the next version has gone into the platform itself, getting things ready for other people to build new cores and extensions to allow other systems to be emulated. If someone wanted to tackle the Master System as a project, I believe it could be done fairly easily.
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