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Posted: Mon Jan 24, 2011 9:11 am
by Stef
Sh!ch wrote:Dear Stef
Could you please make a tutorial on using your incredible SGDK,
or just an small source example with comments?
partic and particdac2 are great indeed,
but I'm begging You on my knees do something with sprites
I'm writting a very simple game to show up how use sprites, i need a bit of time to complete it but when it'll be done you can be sure i'll post it here :) Also i plan to add help and real tutorial to use SGDK :)
Thanks for your nice comment about it by the way ;)

Posted: Wed Jan 26, 2011 1:44 pm
by Stef
You can now find some basics tutorials about how use SGDK API on the
SGDK Wiki project page.
Thanks a tons to KanedaFr for writting them :)

Posted: Sun Jan 30, 2011 9:24 am
by Sh!ch
Thank You so much Stef for the link!
I'll be waiting for Your tutorial too.

Posted: Sun Jan 30, 2011 11:26 am
by KanedaFr
Tiles part will be added monday.
I'll work on the sprites part as soon as possible.

Posted: Sun Jan 30, 2011 5:59 pm
by Moon-Watcher
Many thanks Setf and Kaneda. These tutorials will be welcome.

In my case, a post from Sh!ch brought some light to my research. Now I see how easy is showing sprites and backgrounds.

Posted: Sun Jan 30, 2011 9:06 pm
by Jaklub
It will be awesome to know how to do stuff the proper way.

I approve this tutorial.

Posted: Sat Feb 05, 2011 9:45 am
by Sh!ch
Guys, you are my heroes! :D
Tutorials are plain and easy to understand. My dreams come true.
Please, don't stop!

Posted: Thu Feb 24, 2011 2:12 am
by KanedaFr
Sh!ch, I added a first intro to sprites.
I know you were waiting for it....

An update with GenRes and the use of sprite sheets will be added later.
It will add another way to load tiles for sprite, not how to use sprites so you can start with this first part.

Posted: Fri Feb 25, 2011 8:34 pm
by Sh!ch
Thank you so much for the sprite intro!
I will be waiting silently for updates.

I'm sorry to say but link in tutorial
http://sgdk.googlecode.com/svn/wiki/fil ... GenRes.zip is wrong.
It should be
http://sgdk.googlecode.com/svn/wiki/fil ... GenRes.zip

Posted: Fri Feb 25, 2011 9:33 pm
by KanedaFr
ah ah, I updated the GenRes between my previous post and your reply.
So the last version online is actually complete.
I won't add anything more until some times.
If you (Sh!ch or anyone else), see an important part to add, tell us.

(I'll fix the link monday only)

Posted: Sun Mar 06, 2011 6:47 am
by Sh!ch
Can SGDK help to detect sprite collisions? Or I must do it entirely myself?

Posted: Sun Mar 06, 2011 9:47 am
by Stef
Again i would say that is something that is not done yet.
I was planning to do something for that but i do know Kaneda is also working on AnimLib and maybe this is intended to be a generic sprite library.
Anyway, right now i guess you'll have to write your own code to start with :-/

Posted: Sun Mar 06, 2011 8:46 pm
by KanedaFr
http://gendev.spritesmind.net/page-collide.html :)

Animlib and other great stuff (!) won't be available until I fix my SMD...
I don't want to commit unworking code

Posted: Wed Apr 06, 2011 6:22 pm
by Stef
New version :)
Check first page to see what is new (afaik i did a very brief comment about it).

Posted: Thu Apr 07, 2011 12:03 pm
by KanedaFr
great! just in time!
I was about to work on sound part ;)