First off, great new beta release!
It's just really ALMOST complete that first chapter, and with one more boss we can start aiming for 100% playthroughs of it.
gasega68k wrote:Now it is easier to grab the items (now it is as in the original).
ICEknight wrote:Just something I've noticed: It seems like grabbing the objects is a bit more difficult to do if you approach them by walking backwards.
It really is a VAST improvement from previous versions. It feels much more natural, and accurate now to grab items!
But regarding picking up items by walking backwards, I didn't feel it was possible in previous beta releases ICEknight.
ICEknight wrote:Regarding the saving feature, I'd try to avoid prompting the user to save after each level. After all, saving would always be the player's default, so in case that having the option of not saving is really needed, I'd have an "Autosave: On/Off" option present in the Load/Save menus.
Well, I've been thinking a lot about this saving feature too, not that it matters to gasega68k master plan, but we can discuss it as players.
So, if it's autosaved after a chapter end. It means, that no matter if the chapter goes well for you or not (lets say, if you miss you target time by 1 second) the game will save there, ruining all you progress until that point.
If it's not autosaved, it means you get to chose when your progress it's actually worth recording, but you'll have to go through that extra menu every time.
It's actually an interesting implementation. It doesn't break how the game originally works. Of course, it makes having lives to finish the game pointless tho, but the original game allowed saving anywhere anyway.
I guess the optimal implementation would be Off/Ask/Auto.
Personally I would probably rather have a password system to do the same thing, as we can simply share the passwords, but then again, I find that the game doesn't even need such feature to be perfect.
Edit:
Finally got around to test the game on another emulator (BizHawk), and it seems like the described issue is not present... Damn Kega Fusion keeps letting me down!