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Posted: Thu Jun 17, 2010 10:05 pm
by TmEE co.(TM)
Dtech is full of truth there ^^

On Win9x you do have direct access to the hardware, and I once compiled one of my QB45 tools in FreeBASIC and while things ran, they were choppy and fair bit slower... DOS program performed quite a bit more nicely (andi n Win9x, DOS program gets majority of CPU time so it will run quite smoothly, but max performance and stability is still coming in pure DOS).

Posted: Fri Jun 18, 2010 7:17 am
by mic_
Yeah but that's Win9x. The moment the NT kernel was released the number of people wanting to use Win9x should've dropped to zero :?

Posted: Fri Jun 18, 2010 1:44 pm
by MIKE-STAMP
You can get full access to ports under win 2K/XP using the UserPort driver. It modifies the port access table so that specified port ranges can be written to. I have used this to allow an OPL2 tracker to access my sound blaster 16 from win2k. Any type of program will have full access to those ports dos/win16/win32.
http://hem.passagen.se/tomasf/UserPort/

Posted: Wed Jul 21, 2010 4:50 am
by freezedream
Hi Graz,

I have experience writing FM music for the Sega Megadrive (YM2612) using TFM Maker and would be interested in helping you out for your project. I can create various styles according to what you need. :D

You can hear some samples of my music by following these links:

http://www.milkcrate.com.au/freezedream ... acerRX.mp3

http://chipmusic.org/music/freezedream
(See 'Rain', 'Dog's Breakfast' and 'Iridescence')

http://8bc.org/music/freezedream/Lullaby/

I'm also currently making a Sega Megadrive/Genesis Music Disk for which my friend is adapting Shiru and Alone Coder's z80 player code to work well on the real hardware. [More Info]

Posted: Wed Jul 21, 2010 6:48 pm
by Edge-`
Freezedream: Love your tunes! I can't wait to hear it in a Genesis game/demo!