TFM Music Maker

Talk about development tools here

Moderator: BigEvilCorporation

zinger
Very interested
Posts: 60
Joined: Thu Apr 19, 2007 12:39 am
Location: sweden
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Post by zinger » Tue Sep 11, 2007 2:32 pm

FrozenDelight wrote:OMG that was wicked.

zinger, would you ever consider donating any of your music to any University projects I might do? I'm doing a degree in animation and I might need some background music.

You'd be fully credited (in the credits) and I wouldn't be making any profits from it. I'd show you sample animations first, and you could decide off that. Also this wouldn't be happening for possibly a year. But no worrys if you don't want to, just a thought.
I'm always up for stuff like that! Just tell me when and what style you want, and I'll try my best. Glad you like it. :)

8bitwizard
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Posts: 159
Joined: Sat Feb 24, 2007 11:35 pm
Location: San Antonio, TX

Post by 8bitwizard » Wed Sep 12, 2007 4:08 am

elan wrote:@FrozenDelight> What about BootCamp+Windows on MAC :)
Dual-booting is so lame.

jobro
Interested
Posts: 25
Joined: Tue Jul 10, 2007 4:34 am

Post by jobro » Wed Sep 12, 2007 7:01 am

I have severe problems with TFM MM and my screen enlarger ZoomText 8.1. The problem is that when unzoomed it's ok, but if you are zooming in even the slightest then the screenupdate takes several seconds, , a keypress are shown 5-10 seconds later etc, and it gets even worse when the song is playing. The screen updates the tracker window every 30th or so row. And that's not very effective to say the least. Screen gets garbled in some cases etc...

Shiru
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Joined: Sat Apr 07, 2007 3:11 am
Location: Russia, Moscow
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Post by Shiru » Wed Sep 12, 2007 10:46 am

jobro wrote:I have severe problems with TFM MM and my screen enlarger ZoomText 8.1.
Sorry, I can't help in this case. I can't provide compatibility with all third-party software (I even heard about ZoomText first time). And in case with such type of third-party software, it's problem of that software, because TFM MM works like any other Windows application, and it's wrong to fix editor instead of software, which must work with any Windows applications.

jobro
Interested
Posts: 25
Joined: Tue Jul 10, 2007 4:34 am

Post by jobro » Sat Sep 15, 2007 6:03 pm

No big deal. Your tool still rock the nuts!

TmEE co.(TM)
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Posts: 2440
Joined: Tue Dec 05, 2006 1:37 pm
Location: Estonia, Rapla City
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Post by TmEE co.(TM) » Wed Sep 26, 2007 3:52 pm

To get correct speed out of TFM MM module player, Timer B must be loaded with BBh, then it should play at 50Hz near exactly.
Mida sa loed ? Nagunii aru ei saa ;)
http://www.tmeeco.eu
Files of all broken links and images of mine are found here : http://www.tmeeco.eu/FileDen

jobro
Interested
Posts: 25
Joined: Tue Jul 10, 2007 4:34 am

Post by jobro » Thu Oct 25, 2007 12:16 pm

Any news on TFM MM?

TmEE co.(TM)
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Location: Estonia, Rapla City
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Post by TmEE co.(TM) » Thu Oct 25, 2007 2:41 pm

It has been told NOT until next year
Mida sa loed ? Nagunii aru ei saa ;)
http://www.tmeeco.eu
Files of all broken links and images of mine are found here : http://www.tmeeco.eu/FileDen

Shiru
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Posts: 786
Joined: Sat Apr 07, 2007 3:11 am
Location: Russia, Moscow
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Post by Shiru » Thu Oct 25, 2007 11:03 pm

jobro wrote:Any news on TFM MM?
Work progress slowly.

Currently I'm trying to fix all that I broke after previous updates (mostly after implementing redefine keys system). Because of that, tracker currently in unusable state.

For SMD version, not much were made. I together with Alone Coder ported *.tfc player in C, so FM now can be played on M68K side. That will simplify later tests with combining FM/PSG/DAC and also removes some limitations of Z80 version (in C version music data can be placed anywhere in ROM).

MG
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Posts: 56
Joined: Wed Feb 28, 2007 8:41 am
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Post by MG » Fri Oct 26, 2007 5:14 am

Shiru wrote: (in C version music data can be placed anywhere in ROM).
Cool news, this was a little bit a bad feature, glad to see this change.
Ah ? ben si ? pourquoi pas...

Shiru
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Posts: 786
Joined: Sat Apr 07, 2007 3:11 am
Location: Russia, Moscow
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Post by Shiru » Wed Dec 19, 2007 5:10 pm

Some announcement. If you want to include your music (in *.tfe format) and/or instruments into next version of TFM MM, please send me it or link where I can get it, with your permission. You can both PM or mail me.

Shiru
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Post by Shiru » Sun Dec 30, 2007 12:23 am

Shiru wrote:Some announcement. If you want to include your music (in *.tfe format) and/or instruments into next version of TFM MM, please send me it or link where I can get it, with your permission. You can both PM or mail me.
Nobody sent anything, so you don't find many new modules and instruments in package of new version, which just released.

Code: Select all

v1.1 30.12.07

* Pattern redraw is optimized (now faster)
* Help file did not open if current directory was changed by opening other
  files (now fixed)
* Export of *.tfd files with Sega Mega Drive frequency table
* Order list loop position did not changes if positions before of it were
  added or removed
* Release of right mouse button outside of on-screen keyboard is fixed
* Format check added when module opens
+ Select whole current channel by Ctrl+L or left mouse button double-click
+ Channels muting control by Ctrl+Numpad 1..6; all channels can be (un)muted
  by Ctrl+Numpad 0; Solo mode control by Ctrl+Numpad '.'
+ Block transpose keys - Ctrl+R,F (semitone), Ctrl+T,G (octave)
+ Assigning of current instrument (Auto:Instr) to all notes in selection by
  Ctrl+I; corresponding items added to Block sub-menu and pattern menu;
  Auto:Instr field now can be changed anytime
+ Numpad '/' and '*' changes current instrument (Auto:Instr)
+ Numpad '+' and '-' changes current pattern (also changes pattern number in
  current position of order list)
+ Repeating previous value by Space (like in Impulse Tracker)
+ Current note replay by key 4 and current line replay by key 8 (cursor must be
  at note field)
+ Editor mode change by F1..F4
+ EditSong mode on/off by Ctrl+M
* Code of on-screen keyboard drawing is changed
* Some channels could be muted if instruments were opened while module replay
* Entering/deleting of speed change effect (Fxx) did not update track duration
  and position
* Octave now can be changed while holding note keys in instruments test (it's
  possible to take accord with notes from different octaves now)
* Delete key (field or line clear) did not consider Edit Song mode
* Vertical cursor movement now disabled while module replay (both for keyboard
  and mouse)
* New transpose dialog with some options
* Disabled autorepeat for hotkeys (Ctrl+..)
* For Auto:Instr mode: instrument number now not entered for Key Off event:
  number of current instrument changes if note entered in filed which already
  has instrument number
* More than one instance of editor can be disabled optionally
+ Support for user-defined keyboard layouts
* Modules, instruments and import/export directories now are remembered between
  work sessions
* Color scheme now can be reset to default
+ Optional Prev/Next patterns displaying
* Zero effect value (repeat of previous value) now are remembered previous
  values separately for each effect type
* Zero values of x and y of 4xy effect now processes separately
+ Minimal support of mulit-frequency mode of third channel (Bxy effect)
+ E8x effect to control YM2612 pan (for export only, not audible in editor)
+ Note Retrig (E9x), Note Cut (ECx), Note Delay (EDx) effects
+ E5x effect to control operators Key On/Off
+ Pattern loop effect (E6x), loops part of pattern
+ Paste over function (Ctrl+B)
+ Import from MOD-files
+ Envelopes of all operators now can be displayed at once (optionally)
+ Command-line convertor mode
* Block selection with left mouse key, like in FamiTracker
* Volume scale now allows to increase volume, up to 1000 percents
* New functions Effect gradient and Effect scale which change effects values
  in same way like Volume gradient and Volume scale
+ English help
* Other small changes and fixes
You can grab it on my homepage.

Note that some of planned and announced features and minor bugfixes is delayed to future versions.

commodorejohn
Very interested
Posts: 70
Joined: Tue Mar 06, 2007 6:30 pm

Post by commodorejohn » Mon Dec 31, 2007 4:06 am

Well, still no samples, but a lot of nice interface improvements. Very cool!

tinctu
Very interested
Posts: 97
Joined: Tue Oct 30, 2007 8:28 pm

Post by tinctu » Tue Jan 01, 2008 8:36 pm

@SHIRU > Thank You!!!

sergeeo
Newbie
Posts: 8
Joined: Sat Dec 30, 2006 10:36 pm
Location: Spain
Contact:

Post by sergeeo » Mon Jan 14, 2008 6:51 pm

Hey all!

First of all, I'd like to send BIG THANKS to Shiru for the amazing work. I've been looking for a software like this for ages. I'm sure that this is the beginning of a new mega drive music scene.

I'll be posting my songs here soon :)

Thanks!
So lame, that I can encode mp3 files.

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