Moonrider (prototype test port)

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nemezes
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Moonrider (prototype test port)

Post by nemezes » Fri Oct 26, 2018 5:45 pm

I played an HTML5 game called Moonrider that it is still a WIP: http://zealous-engelbart-bdff73.bitballoon.com/ (link to HTML5 game).

the graphics of the game is a hommage to the 16 bits games, so I decided to make a prototype test, using SGDK, to see how the graphics will look in a real 16 bits video game.

here is a youtube video of the test (at description there is the link to download the ROM). it is a really small prototype test.
http://www.youtube.com/watch?v=ezF1ohx3jS0

the PC (HTML5) game is being made by Danilo Dias.

I dont know if someday I can make a better version... and if Danilo will still grant me to do it. :D

at least the PC version of the game is going to be really good. :lol:

Miquel
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Re: Moonrider (prototype test port)

Post by Miquel » Fri Oct 26, 2018 11:05 pm

Interesting!
I think you should do the scroll first of all because that changes the game design quite a lot.


Have you think of improving it? for example, hiding the main character in cloaking technology? ;) Like nobody was there except for the trail it leaves.
What do you think of it?
HELP. Spanish TVs are brain washing people to be hostile to me.

nemezes
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Posts: 69
Joined: Sat Mar 31, 2018 1:09 pm

Re: Moonrider (prototype test port)

Post by nemezes » Sat Oct 27, 2018 1:26 am

Maybe one day I can improve it, adding the scroll.

About the plot of the game, I dont know as the game is not mine. I just made this small port to test and to learn some SGDK. I learnt that is hard to make a game like this. :lol:

Miquel
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Re: Moonrider (prototype test port)

Post by Miquel » Sat Oct 27, 2018 10:32 pm

Man, I was dressed as Seriousman!
What I meant was: If you have plan to do a scroll, it should be the first thing to do since it will impose modifications on everything, except, perhaps, sound and music.
HELP. Spanish TVs are brain washing people to be hostile to me.

nemezes
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Posts: 69
Joined: Sat Mar 31, 2018 1:09 pm

Re: Moonrider (prototype test port)

Post by nemezes » Sun Oct 28, 2018 12:21 pm

Ok. :D

Yes, if I add the scroll, I will have to make it again from scratch.

As I said, I made this just to see how the graphics will look at mega drive. Also, I agree that this kind of "scroll", per screens, is not so good with this game.

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