I guess most releases today are multi-region ones, but I don't think I'll be able to pull that off easily, will need to have different enemy placements and animation timings as well as the number of frames in certain animations. It would be much easier to handle all of this when generating the resources so I think I'm going to have to do separate releases. Which is, in itself, quite cool.

Also, I'm going in Kickstarter thoughts. Especially now when I need to get a JAP and a US NTSC machine to test with as well.

It would be my first, though, so I wouldn't know how to do a proper one.
I can't really release a demo until I sort all of this out, and I still haven't found the source of the intermittent adress error bug. So...