Hi, how to make my WINDOW layer be transparent (like Sonic HUD)?
My PLAN_A have high priority.
Can someone show me examples?
Thank you!
Transparent WINDOW
Moderator: Stef
Re: Transparent WINDOW
Window replaces Plane A, so they cannot be drawn over the same area at the same time. It is a limitation of the VDP. I believe sonic uses sprites for the HUD.
Re: Transparent WINDOW
Sonic just uses sprites for the HUD, yeah. It's not even a big HUD.
Sik is pronounced as "seek", not as "sick".
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Re: Transparent WINDOW
I imagined this.
Sprites should be high priority to be at the top.
Thank you!
Sprites should be high priority to be at the top.
Thank you!
Re: Transparent WINDOW
Yep, they should also come first in the list so game sprites (player, items, etc.) don't go over it.
Sik is pronounced as "seek", not as "sick".
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- Very interested
- Posts: 118
- Joined: Mon Feb 19, 2018 7:31 pm
Re: Transparent WINDOW
Nice!
Thank You!
Thank You!