Hi,
So i noticed, when looking at the sprite example, that it's using a sonic1 vgm.
Of course, in all curiosity, i tried different VGM's (For science!).
However, it seems that the timing is completely off for some reason.
I tried using the intro from The Little Mermaid (which sounds downright scary, to be honest), and "Dreamer" from Streets of Rage 2.
The latter one sounds OK-ish, but with a lot of slowdowns.
Any ideas?
Say that i would want to create my own VGM (i believe FMDrive has VGM export), would this have the same issues?
Thanks in advance!
SGDK + VGMs
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Hi,
You should have a look in this topic :
gendev.spritesmind.net/forum/viewtopic.php?t=1706
There is some informations about the VGM driver and the observed slowdown problem (and how to improve it when possible). You should make some tests with FMDrive but i think it uses the new VGM format export so you should not experience much troubles =)
You should have a look in this topic :
gendev.spritesmind.net/forum/viewtopic.php?t=1706
There is some informations about the VGM driver and the observed slowdown problem (and how to improve it when possible). You should make some tests with FMDrive but i think it uses the new VGM format export so you should not experience much troubles =)