Thanks! I hadn't noticed >_< always useful to have a second pair of eyes look over something! It works fantastic now.Chilly Willy wrote:EDIT: Sorry, need to look closer at the code...
Okay, you're setting the tile index for planes A and B to the same value. The whole point of adding numTiles to ind after drawing the image is to find the next free place in the tiles so that you don't overlap. You reset ind to TILE_USERINDEX before the next draw, which means it draws right over top of tiles already in use.
Going to look to draw a 10 frame animation over the next few days to see if it looks alright. If it does then I'm going to have a lot of work to do