MD disassemblies and source codes
Moderator: BigEvilCorporation
MD disassemblies and source codes
Another person here said that he had the source code to Barkley Shutup & Jam. Are there any more source files out there of commercial games? (Or homebrew games for that matter, that the makers are willing to share?) Also the NES community has collected dozens of disassemblies of ROMs from classic games, many of which have been annotated with notes for studying. I was wondering if there are any disassemblies for Genesis ROMs.
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Where can I (and everyone else) get it ?
Mida sa loed ? Nagunii aru ei saa
http://www.tmeeco.eu
Files of all broken links and images of mine are found here : http://www.tmeeco.eu/FileDen
http://www.tmeeco.eu
Files of all broken links and images of mine are found here : http://www.tmeeco.eu/FileDen
Re: MD disassemblies and source codes
I bought the source code disks to Barkley Shutup & Jam off of eBay a couple of years ago, don't know about copyright legalities with it but it pretty interesting stuffstalepie wrote:Another person here said that he had the source code to Barkley Shutup & Jam. Are there any more source files out there of commercial games? (Or homebrew games for that matter, that the makers are willing to share?) Also the NES community has collected dozens of disassemblies of ROMs from classic games, many of which have been annotated with notes for studying. I was wondering if there are any disassemblies for Genesis ROMs.
I released the code to Berzerk and Charles has release some code of his own also. It's out there just need a central repository for it...
Re: MD disassemblies and source codes
Could you send the files to me? stalepie@hotmail.complee wrote:I bought the source code disks to Barkley Shutup & Jam off of eBay a couple of years ago, don't know about copyright legalities with it but it pretty interesting stuffstalepie wrote:Another person here said that he had the source code to Barkley Shutup & Jam. Are there any more source files out there of commercial games? (Or homebrew games for that matter, that the makers are willing to share?) Also the NES community has collected dozens of disassemblies of ROMs from classic games, many of which have been annotated with notes for studying. I was wondering if there are any disassemblies for Genesis ROMs.
I released the code to Berzerk and Charles has release some code of his own also. It's out there just need a central repository for it...
Sonic 1 and 2 disassemblies by drx:
http://www.hacking-cult.org/?x/2
I figure most readers already know about his site, but for any newcomers here, there you go.
http://www.hacking-cult.org/?x/2
I figure most readers already know about his site, but for any newcomers here, there you go.
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- Very interested
- Posts: 2440
- Joined: Tue Dec 05, 2006 1:37 pm
- Location: Estonia, Rapla City
- Contact:
I found the Cdotys dissassemblers, go to programmersheaven.com and search for them in Sega MD/Genny dev section.
Mida sa loed ? Nagunii aru ei saa
http://www.tmeeco.eu
Files of all broken links and images of mine are found here : http://www.tmeeco.eu/FileDen
http://www.tmeeco.eu
Files of all broken links and images of mine are found here : http://www.tmeeco.eu/FileDen
just a idea, i'm not confident with cgi and perl, but there's a program like cfiles, which allow to upload files to the 'scene'
http://www.carrickit.com.au/scripts/cfiles/
and a example of use of it
http://www.gp32x.de/cgi-bin/cfiles.cgi
maybe that's something to dig
http://www.carrickit.com.au/scripts/cfiles/
and a example of use of it
http://www.gp32x.de/cgi-bin/cfiles.cgi
maybe that's something to dig
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- Very interested
- Posts: 3131
- Joined: Thu Nov 30, 2006 9:46 pm
- Location: France - Sevres
- Contact:
Re: MD disassemblies and source codes
Just want to know the format of the sources : C or ASM ?plee wrote:I bought the source code disks to Barkley Shutup & Jam off of eBay a couple of years ago, don't know about copyright legalities with it but it pretty interesting stuffstalepie wrote:Another person here said that he had the source code to Barkley Shutup & Jam. Are there any more source files out there of commercial games? (Or homebrew games for that matter, that the makers are willing to share?) Also the NES community has collected dozens of disassemblies of ROMs from classic games, many of which have been annotated with notes for studying. I was wondering if there are any disassemblies for Genesis ROMs.
I released the code to Berzerk and Charles has release some code of his own also. It's out there just need a central repository for it...
Re: MD disassemblies and source codes
It's not well organized but also included the NES version which was mainly in C and some ASM. The Genesis version is the opposite, mostly ASM with some C. I was gonna try to re-compile the code to match the "known" rom version but never got around to it.Stef wrote:Just want to know the format of the sources : C or ASM ?plee wrote:I bought the source code disks to Barkley Shutup & Jam off of eBay a couple of years ago, don't know about copyright legalities with it but it pretty interesting stuffstalepie wrote:Another person here said that he had the source code to Barkley Shutup & Jam. Are there any more source files out there of commercial games? (Or homebrew games for that matter, that the makers are willing to share?) Also the NES community has collected dozens of disassemblies of ROMs from classic games, many of which have been annotated with notes for studying. I was wondering if there are any disassemblies for Genesis ROMs.
I released the code to Berzerk and Charles has release some code of his own also. It's out there just need a central repository for it...