Announce (tech) demos or games releases

Moderator: Mask of Destiny

TmEE co.(TM)
Very interested
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Location: Estonia, Rapla City

Post by TmEE co.(TM) » Thu Jun 17, 2010 10:05 pm

Dtech is full of truth there ^^

On Win9x you do have direct access to the hardware, and I once compiled one of my QB45 tools in FreeBASIC and while things ran, they were choppy and fair bit slower... DOS program performed quite a bit more nicely (andi n Win9x, DOS program gets majority of CPU time so it will run quite smoothly, but max performance and stability is still coming in pure DOS).
Mida sa loed ? Nagunii aru ei saa ;)
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Location: Sweden

Post by mic_ » Fri Jun 18, 2010 7:17 am

Yeah but that's Win9x. The moment the NT kernel was released the number of people wanting to use Win9x should've dropped to zero :?

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Location: UK

Post by MIKE-STAMP » Fri Jun 18, 2010 1:44 pm

You can get full access to ports under win 2K/XP using the UserPort driver. It modifies the port access table so that specified port ranges can be written to. I have used this to allow an OPL2 tracker to access my sound blaster 16 from win2k. Any type of program will have full access to those ports dos/win16/win32.

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Location: Adelaide, Australia

Post by freezedream » Wed Jul 21, 2010 4:50 am

Hi Graz,

I have experience writing FM music for the Sega Megadrive (YM2612) using TFM Maker and would be interested in helping you out for your project. I can create various styles according to what you need. :D

You can hear some samples of my music by following these links: ... acerRX.mp3
(See 'Rain', 'Dog's Breakfast' and 'Iridescence')

I'm also currently making a Sega Megadrive/Genesis Music Disk for which my friend is adapting Shiru and Alone Coder's z80 player code to work well on the real hardware. [More Info]

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Joined: Sun Dec 10, 2006 3:26 am

Post by Edge-` » Wed Jul 21, 2010 6:48 pm

Freezedream: Love your tunes! I can't wait to hear it in a Genesis game/demo!
Genny Wars (Someday.. :D)

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