Game Raccoon - Open Hardware/Software SD Card Cart
Posted: Sun Jul 26, 2020 1:20 am
I've completed the website for the Game Raccoon SD Card flash cart.
http://www.mrdictionary.net/gameraccoon/
This cart is the end result of my research into hardware design, made possible by the assistance of users on this forum.
Each revision has a Technical Report, which is a basic description of how the cart works, with the schematics and EAGLE files available under an open hardware license and the on-board PIC firmware and 68k Flash-resident menu available under AGPL3. *
The Misadventures are (very) lengthy blogs about the journey from a blank sheet of paper to Revision 0, and from there to the fully-functioning Revision 1. That's also where you'll find links to the latest compatibility spreadsheets.
This page isn't 'super duper' released yet - I haven't linked it to the front page of my website or announced it. I'm doing the last proof-reading and checking of the downloads first. I also need to find myself an artist to work on the cute mascot raccoon animations during the copy operations!
* I'm not super attached to the licenses, I'm just sick of dithering about it. You can ask, but if you think you need another license, you're probably good enough to rewrite the code anyway.
Please ask me anything! If there's something I've seriously messed up, please let me know.
I'm not manufacturing or selling Game Raccoon carts, and don't have any plans to right now. The plans are there if you want to see how it works and mess about and make your own.
http://www.mrdictionary.net/gameraccoon/
This cart is the end result of my research into hardware design, made possible by the assistance of users on this forum.
Each revision has a Technical Report, which is a basic description of how the cart works, with the schematics and EAGLE files available under an open hardware license and the on-board PIC firmware and 68k Flash-resident menu available under AGPL3. *
The Misadventures are (very) lengthy blogs about the journey from a blank sheet of paper to Revision 0, and from there to the fully-functioning Revision 1. That's also where you'll find links to the latest compatibility spreadsheets.
This page isn't 'super duper' released yet - I haven't linked it to the front page of my website or announced it. I'm doing the last proof-reading and checking of the downloads first. I also need to find myself an artist to work on the cute mascot raccoon animations during the copy operations!
* I'm not super attached to the licenses, I'm just sick of dithering about it. You can ask, but if you think you need another license, you're probably good enough to rewrite the code anyway.
Please ask me anything! If there's something I've seriously messed up, please let me know.
I'm not manufacturing or selling Game Raccoon carts, and don't have any plans to right now. The plans are there if you want to see how it works and mess about and make your own.