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Sega Genesis Native Tracker

Posted: Sun Mar 22, 2020 9:58 am
by Corthax
Making one, WIP.
Needs testing on Mega Everdrive X7 or MegaSD or custom cart with big sram.
Works fine :?: in BlastEm.

Grab it: 0.13b

Bug reports are welcome.

Re: Sega Genesis Native Tracker

Posted: Mon Mar 23, 2020 10:09 am
by Stef
That looks really awesome ! I tested it very quickly (without all shortcuts so i was limited) but so far it seems to have all features needed to compose music on the Megadrive. Very well done =)

Re: Sega Genesis Native Tracker

Posted: Tue Mar 24, 2020 12:03 pm
by Corthax
All thanks to SGDK 8)

Re: Sega Genesis Native Tracker

Posted: Tue May 12, 2020 3:03 pm
by lofihung
i fiddle with this but without proper instructions i couldn't do anything dude!

Re: Sega Genesis Native Tracker

Posted: Sat May 16, 2020 7:20 am
by Corthax
lofihung wrote:
Tue May 12, 2020 3:03 pm
i fiddle with this but without proper instructions i couldn't do anything dude!
Read the readme file pls.
It has all the commands and controls basic descriptions.
The app concept is just like in any tracker.
Assign pattern in pattern matrix, edit it - put some notes, instruments (I guess you're already familiar with fm synthesis), effects. Play 8)
You can use same pattern on any channel, compared to Deflemask where patterns are channel specific.
Though, fm patterns will sound different when put on psg, or dac with dac enabled, or when csm or ch3 special mode, vice versa.
So that should be taken into account.