VIP 2017 Invitation (demo by Resistance)

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astrofra
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Location: Orleans | France
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VIP 2017 Invitation (demo by Resistance)

Post by astrofra » Sun Apr 30, 2017 7:23 am

Hi !

As the friends of Popsy Team are organizing a demoparty next month, I created a small demo in the old tradition of "demo invitation".

It was done really quickly by assembling a series of snippets I had on my Github.
Some may recognize a piece of the sprite benchmark from SGDK. The 'donut' part were actually a contribution by Resistance to the SDK :p

I'd like to introduce a musician that is new to the demoscene : Maak. He had started this track a long time ago for a production to come, and he kindly let me use it for this invitation.

Image

Pouet link : http://www.pouet.net/prod.php?which=69808

Youtube capture : https://www.youtube.com/watch?v=TxM1VwyT0Po
640 polygons are enough for everyone.

SegaTim
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Re: VIP 2017 Invitation (demo by Resistance)

Post by SegaTim » Sun Apr 30, 2017 12:53 pm

Rules ambiguous:

"Maximum resolution: 320*240 (width*height) - 16 colors"

Yours demo - 20 + colors...

Sega MD it's 61 colors - to be disqualified. :roll:

astrofra
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Posts: 28
Joined: Sun Dec 14, 2014 8:50 am
Location: Orleans | France
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Re: VIP 2017 Invitation (demo by Resistance)

Post by astrofra » Tue May 02, 2017 10:16 pm

@SegaTim : that's "OLDSKOOL GRAPHICS" rules that you are reading (not oldschool demos) :)
640 polygons are enough for everyone.

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