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Z-team First release - Unofficial Port Return to Genesis

Posted: Mon Sep 05, 2016 12:07 pm
by troudki
Hi SpritesMind members
Here are our first try with SGDK, we try to port an Atari/Amiga Hit On Megadrive.
Early alpha level 1 version
video https://youtu.be/_o2Pht3YpS0
bin/code source gitlab : https://gitlab.com/_Z_TEAM/Return_to_Ge ... ree/master
Thx Kaneda & Stef for support , this great tools and SDK

Re: Z-team First release - Unofficial Port Return to Genesis

Posted: Mon Sep 05, 2016 10:38 pm
by KanedaFr
y, finally, you used GenRes for the ym file ?
great !happy to learn it helped you ;)

and congrats on port, I like the ship turn-back-effect ;)

Re: Z-team First release - Unofficial Port Return to Genesis

Posted: Tue Sep 06, 2016 6:02 am
by troudki
yes , we use Genres Tools for Ym convert and Mappy file ..
It's work fine for Ym convert but with this music , there is a "blank" sound when it start

Re: Z-team First release - Unofficial Port Return to Genesis

Posted: Tue Sep 06, 2016 1:15 pm
by Stef
I don't know the original game but it looks great, seems like a strategy game :)
Thanks for putting my name in the score table and for sharing the sources as well, always a great source of information for others MD developers :)
I hope you enjoy your Megadrive coding adventure ;)

Re: Z-team First release - Unofficial Port Return to Genesis

Posted: Tue Sep 06, 2016 3:03 pm
by BigEvilCorporation
Nice to hear a David Whittaker tune again! I worked with him for a few years.

Re: Z-team First release - Unofficial Port Return to Genesis

Posted: Tue Sep 06, 2016 9:05 pm
by KanedaFr
troudki wrote:yes , we use Genres Tools for Ym convert and Mappy file ..
It's work fine for Ym convert but with this music , there is a "blank" sound when it start
oh, i'll use this ym to crash test genres so.
Thanks for the info

Re: Z-team First release - Unofficial Port Return to Genesis

Posted: Sat Sep 10, 2016 6:31 am
by dub
Really nice, I love atari/amiga things.

Thanks for the source.