Game techniques

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cdoty
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Game techniques

Post by cdoty » Mon Jul 09, 2007 3:13 pm

I'm alway interested to read how people accomplish things in games. Many of the techniques can be applied to any game system, including the Genesis.

I'll start the list with a link to information about The Apprentice for the CD-I:

http://cdidev.tripod.com/apprent.htm

Please post any relevant game programming techniques.

cdoty
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M.C. Kids

Post by cdoty » Mon Jul 09, 2007 3:19 pm

Here's an article about M.C. Kids (for the NES):

http://greggman.com/mckids/programming_mc_kids.htm

It includes information on implementing platform games.

Stef
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Re: M.C. Kids

Post by Stef » Mon Jul 09, 2007 7:07 pm

cdoty wrote:Here's an article about M.C. Kids (for the NES):

http://greggman.com/mckids/programming_mc_kids.htm

It includes information on implementing platform games.
Very nice article :)

cdoty
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Coding practices in 1991

Post by cdoty » Tue Feb 17, 2009 7:44 am

Here's an interesting article about coding practices in 1991:
http://cowboyprogramming.com/2008/11/15 ... s-in-1991/

It covers programming in 68000 assembly mainly.

KanedaFr
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Post by KanedaFr » Mon Mar 09, 2009 11:23 am

http://www.gamedev.net/reference/articl ... le2570.asp

it's more on how to release something but interesting too

plee
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Post by plee » Tue Mar 10, 2009 9:12 pm

Definitely some interesting articles...

cdoty
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Post by cdoty » Mon Nov 29, 2010 3:43 pm

Here's a collision detection article:

http://www.infinitemsx.com/index.php?op ... g&Itemid=7

The example routine is written in Z80 asm, but would be easy to adapt to the 68000, or use directly on the Master System.

KanedaFr
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Post by KanedaFr » Thu Oct 03, 2013 2:33 pm

I think reading this book http://bizzley.com/ , you'll learn a lot of good thing ;)

"IT'S BEHIND YOU is specifically about a game called R-Type I wrote back in 1988 for the then Sir-less Clive Sinclair's ZX Spectrum home computer"

so ? not already downloading this free ebook ?

Sheshbazzar
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Post by Sheshbazzar » Wed Jul 23, 2014 8:47 pm

An awfully good book!

Chilly Willy
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Post by Chilly Willy » Wed Jul 23, 2014 9:02 pm

Nice! Thanks for sharing.

Perhaps a sticky thread could be made in the tools forum for free books on programming. There are enough questions about programming that such a thread would be handy.

realbrucest
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Post by realbrucest » Sat Jul 26, 2014 7:44 pm


Sheshbazzar
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Post by Sheshbazzar » Sat Jan 31, 2015 1:13 pm

Search query: "the untold history of japanese game developers epub"

nolddor
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Re: Game techniques

Post by nolddor » Tue Jan 05, 2016 1:38 pm

A website that help me so much to get some knowledge:


256-Color VGA Programming in C
A five-part tutorial on VGA programming for the DOS operating system.

http://www.brackeen.com/vga/

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