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Pingouin Bleu + Source
Posted: Sat Dec 06, 2014 8:48 pm
by djcouchycouch
Hi,
Pingouin Bleu is a horizontal shmup.
A to shoot
B to switch between three weapons
C to "grab" things, but it's a prototype feature and only works on the red spinning guys. I figured I'd keep it in for fun.
Pick up stars left by defeated enemies to boost your weapon meter. More stars equals upgraded weapons.
- PingouinBleu.PNG (20.03 KiB) Viewed 13012 times
You can find the source here:
https://www.dropbox.com/s/zoikbjexgg4bf ... 0.zip?dl=0
The readme.txt has instructions on how to build. It requires the Graphics Gale galefile.dll for it to convert .gal files to .c and it's a separate download.
Let me know if you're seeing any problems.
If you just want the binary to play with, you can find it here:
https://www.dropbox.com/s/9vvalhfy9ucjp ... u.bin?dl=0
Should work on hardware.
Thanks,
djcc
Posted: Sat Dec 06, 2014 9:24 pm
by Stef
But how did you find the time X'D ??
Honestly it's a shame the game is not any longer as it gets really fun to play ! I'm really impressed and i just got a look on the code, everything in done in C, very well done
The code is also really well organized, it doesn't require much to have a full game (just level design and some boss actually).
Posted: Sat Dec 06, 2014 10:00 pm
by djcouchycouch
Stef wrote:But how did you find the time X'D ??
Honestly it's a shame the game is not any longer as it gets really fun to play ! I'm really impressed and i just got a look on the code, everything in done in C, very well done
The code is also really well organized, it doesn't require much to have a full game (just level design and some boss actually).
I just whip these up in a day.
Ok, ok. I'm kidding. It takes me about a weekend.
Posted: Sat Dec 06, 2014 11:09 pm
by letoulousain
djcouchycouch wrote:Stef wrote:But how did you find the time X'D ??
Honestly it's a shame the game is not any longer as it gets really fun to play ! I'm really impressed and i just got a look on the code, everything in done in C, very well done
The code is also really well organized, it doesn't require much to have a full game (just level design and some boss actually).
I just whip these up in a day.
Ok, ok. I'm kidding. It takes me about a weekend.
Very nice
Five scrolls with only one scroll, it's amazing !
Posted: Sun Dec 07, 2014 12:28 am
by djcouchycouch
letoulousain wrote:
Very nice
Five scrolls with only one scroll, it's amazing !
Thanks!
The hardware does all the hard work
Posted: Sun Dec 07, 2014 12:46 am
by greatkreator
such a cool game! a lot of enjoyment.
hi!
Posted: Sun Dec 07, 2014 3:06 pm
by nolddor
OMG! You're a SUPERHERO!
A lot of games in a week hehehe
Posted: Mon Dec 29, 2014 6:30 pm
by NightShadow
Hi djcouchycouch
Both Violence Pinguin and this one are very good demos
Why don't you continue them ? Have you moved to newer projects ?
I wanted to know something about these 2 games, Do they run at 30 or 60 fps ?
I remember your earlier GoPlane test was running at 60 fps, is it the same case here ?
I'm actually coding for a platform jump and run game and I already forgot the 60 fps option ;-P I think I want too much special details that makes it impossible.
Bon boulot !
J'ai hate de voir tes prochains release, toujours surprenant et bien realise
Posted: Mon Dec 29, 2014 7:54 pm
by djcouchycouch
They're all supposed to run at 60fps. At least, I hope they do!
Why don't you continue them ?
Once I reach the proof-of-concept stage, it's hard for me to keep at it. The amount of effort required between the proof-of-concept and an actual finished project is enormous and I don't have the time and work throughput necessary to complete them. I'd probably need an extra year or two just to finish one.
Have you moved to newer projects ?
I'm thinking about the next things I want to do, so I'm currently exploring. 3d? Different console? Web stuff? Unity?
Both Violence Pinguin and this one are very good demos
Bon boulot !
J'ai hate de voir tes prochains release, toujours surprenant et bien realise
Merci!
Posted: Tue Jan 13, 2015 7:00 pm
by pichichi010
Wow this game is great! I sent you a PM!
How I can hear from you soon!
Re: Pingouin Bleu + Source
Posted: Wed Jul 06, 2016 9:21 am
by troudki
Hi
I want to look on the source code but the link is dead.
Someone has a backup.
Thx
Re: Pingouin Bleu + Source
Posted: Wed Jul 06, 2016 2:32 pm
by dub
I must have it, I'll put on dropbox
hop:
https://dl.dropboxusercontent.com/u/274 ... .1.0.0.zip
Tu me diras si c'est bon.
Re: Pingouin Bleu + Source
Posted: Thu Jul 07, 2016 7:07 am
by troudki
Thx..
Ca marche
Re: Pingouin Bleu + Source
Posted: Sun Dec 17, 2017 8:28 pm
by vnsbr
that one is dead already =( if anyone can share the link
ps:
sorry for topic revamp
Re: Pingouin Bleu + Source
Posted: Mon Dec 18, 2017 5:59 pm
by notaz