My second Mega Drive app!
Posted: Fri May 03, 2013 12:19 pm
It's the small things...
Sega Megadrive/Genesis development
http://gendev.spritesmind.net/forum/
http://gendev.spritesmind.net/forum/viewtopic.php?f=8&t=1430
Ooh, you can use C++ with SGDK? I thought it was C only. NiceChilly Willy wrote:Everybody starts somewhere - showing an image is pretty common, often followed by pong or breakout.
When I put together my MD/32X toolchain, I included Tic Tac Toe as the example apps for using C and C++. At least Stef has a bit more diversity in his examples with SGDK.
SGDK is C. My own toolchain gives C++. I don't have a bunch of functions in my toolchain, so you have to do most of the work yourself. That's where SGDK is better - there's just about a function for everything.POLYGAMe wrote:Ooh, you can use C++ with SGDK? I thought it was C only. NiceChilly Willy wrote:Everybody starts somewhere - showing an image is pretty common, often followed by pong or breakout.
When I put together my MD/32X toolchain, I included Tic Tac Toe as the example apps for using C and C++. At least Stef has a bit more diversity in his examples with SGDK.
Ah, I see. That'll learn me to read too quicklyChilly Willy wrote:SGDK is C. My own toolchain gives C++. I don't have a bunch of functions in my toolchain, so you have to do most of the work yourself. That's where SGDK is better - there's just about a function for everything.POLYGAMe wrote:Ooh, you can use C++ with SGDK? I thought it was C only. NiceChilly Willy wrote:Everybody starts somewhere - showing an image is pretty common, often followed by pong or breakout.
When I put together my MD/32X toolchain, I included Tic Tac Toe as the example apps for using C and C++. At least Stef has a bit more diversity in his examples with SGDK.