barrel rotator

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sigflup
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barrel rotator

Post by sigflup » Sat Dec 22, 2012 6:36 am

Here's a scene from a demo I'm working on

barrel.bin

The bin is so big because the rest of my demo is hiding in it.

TmEE co.(TM)
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Post by TmEE co.(TM) » Sat Dec 22, 2012 11:41 am

That is cool stuff ! What is the deal with the fuzzy edges though ?
Mida sa loed ? Nagunii aru ei saa ;)
http://www.tmeeco.eu
Files of all broken links and images of mine are found here : http://www.tmeeco.eu/FileDen

djcouchycouch
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Post by djcouchycouch » Sat Dec 22, 2012 12:12 pm

Do a barrel rotator!

bioloid
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Post by bioloid » Sat Dec 22, 2012 1:39 pm

Excellent ;)

Stef
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Post by Stef » Sat Dec 22, 2012 3:28 pm

Really nice effect :) Edges looks a bit sharpy (as it was on your previous v scroll effect), is that expected / wanted ?

sigflup
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Post by sigflup » Sat Dec 22, 2012 4:55 pm

Stef wrote:Really nice effect :) Edges looks a bit sharpy (as it was on your previous v scroll effect), is that expected / wanted ?
it's expected. Not really wanted. It's from having an h-counter of 1

bioloid
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Post by bioloid » Sat Dec 22, 2012 5:02 pm

may be possible to remove it using pair lines duplication of the custom filling ? (double height with 2x granularity)

sigflup
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Post by sigflup » Sat Dec 22, 2012 5:36 pm

bioloid wrote:may be possible to remove it using pair lines duplication of the custom filling ? (double height with 2x granularity)
Why it would!

bioloid
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Post by bioloid » Sun Dec 23, 2012 5:49 pm

Using simple resizing to double it works better (need a better resize though to have precise x2), here is my wip basic test :
http://downloads.kstorm.org/rom.7z

sigflup
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Post by sigflup » Sun Dec 23, 2012 10:57 pm

bioloid wrote:Using simple resizing to double it works better (need a better resize though to have precise x2), here is my wip basic test :
http://downloads.kstorm.org/rom.7z
yeah, the edges do look a lot better. nice job

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