Angry birds demo in MegaDriver

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zhengyaxin_8bit
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Post by zhengyaxin_8bit » Fri Jun 22, 2012 5:56 pm

Chilly Willy wrote:Nice job! The controls weren't hard to figure out - you mostly just emulated a mouse with the joypad. How about supporting a SEGA mouse in the game?
I know it is possible to use mouse in SEGA and FC . Some simple IC can do this. They have be used in education soft. I have the document about how to use them.

Mixail
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Post by Mixail » Fri Jun 22, 2012 7:09 pm

zhengyaxin_8bit The initial code will be available?

Chilly Willy
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Post by Chilly Willy » Fri Jun 22, 2012 10:08 pm

The bird is a sprite, right? The lines are tiles, right? Maybe set aside enough tiles for how far the lines could go, then draw the lines as a bitmap and set the tiles on the fly. That would be fast enough since you would only be updating some tiles, not ALL the tiles.

The SDK has mouse support in it already. You can support a mouse very simply.

bgvanbur
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Post by bgvanbur » Fri Jun 22, 2012 11:32 pm

Great work so far!

haroldoop
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Post by haroldoop » Fri Jun 22, 2012 11:56 pm

Great demo! Good graphics, and the sound is very true to the original.

zhengyaxin_8bit
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Post by zhengyaxin_8bit » Sat Jun 23, 2012 1:03 am

Chilly Willy wrote:The bird is a sprite, right? The lines are tiles, right? Maybe set aside enough tiles for how far the lines could go, then draw the lines as a bitmap and set the tiles on the fly. That would be fast enough since you would only be updating some tiles, not ALL the tiles.

The SDK has mouse support in it already. You can support a mouse very simply.
You are right, draw the lines as a bitmap, it is a good idea. :lol:

zhengyaxin_8bit
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Post by zhengyaxin_8bit » Sat Jun 23, 2012 1:11 am

haroldoop wrote:the sound is very true to the original.
The sound driver is from stef's sgdk.it's so great! I use the function "SND_startPlay_4PCM_ENV" in this game.

Drakon
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Post by Drakon » Sat Jun 23, 2012 2:37 am

TmEE co.(TM) wrote:
<ys-g.ys168.com>

访问有误
I got this message...
It means "the visit is mistaken" :wink:
sega16 wrote:I am hearing good reviews of this game but I am also getting the "访问有误" error and google translate says it means "Wrong access" why is that? How are other people downloading it but not me? Could somebody upload it on mediafire or something else please. Also when I refreshed the page I got
文件链接已经失效!

永硕E盘在线存储服务 ys168.com

Which google translates to:
File link has expired!

Unihan E drive online storage services ys168.com

So either way it needs to be re-uploaded.
"document connection is failed!"

"yong shuo (company name) E peng (I assume peng means drive?) online storage service"

My gf's from taiwan so she speaks old school chinese. Quite handy for pirating movies. Not very different from google translate I guess.

sega16
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Post by sega16 » Sat Jun 23, 2012 3:49 am

Drakon wrote:<ys-g.ys168.com>

It means "the visit is mistaken" :wink:


"document connection is failed!"

"yong shuo (company name) E peng (I assume peng means drive?) online storage service"
This reminds me of:
http://en.wikipedia.org/wiki/All_your_b ... long_to_us
My gf's from taiwan so she speaks old school chinese. Quite handy for pirating movies. Not very different from google translate I guess.
most of the websites I use are in english..... do you mean buying a bootleg VCD?
Last edited by sega16 on Sat Jun 23, 2012 2:01 pm, edited 1 time in total.

Chilly Willy
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Post by Chilly Willy » Sat Jun 23, 2012 4:39 am

sega16 wrote:
My gf's from taiwan so she speaks old school chinese. Quite handy for pirating movies. Not very different from google translate I guess.
most of the websites I use are in english..... do you mean buying a bootleg VCD?
Or bootleg DVD... I got a bootleg DVD from Hong Kong that put an entire anime series on a single DVD... it's like ridiculous compression. Looks worse than the old dial-up RealVideo compression. :lol:

zhengyaxin_8bit
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Post by zhengyaxin_8bit » Sat Jun 23, 2012 10:24 am

Image
I have a question during scrolling background and sprites. When there have more sprite, they don't move together.as you see on AngryBridsdemo_000.jpg .How to do better?

zhengyaxin_8bit
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Post by zhengyaxin_8bit » Sat Jun 23, 2012 11:05 am


zhengyaxin_8bit
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Post by zhengyaxin_8bit » Sat Jun 23, 2012 11:09 am

Where I can upload my file? "ys168.com" is always some wrong. :oops:

TmEE co.(TM)
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Post by TmEE co.(TM) » Sat Jun 23, 2012 11:20 am

photobucket and imgur are some free places to put images.

I saw the image and I think the problem comes that you send sprites table to VRAM too late, outside of VBL.
Mida sa loed ? Nagunii aru ei saa ;)
http://www.tmeeco.eu
Files of all broken links and images of mine are found here : http://www.tmeeco.eu/FileDen

Stef
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Post by Stef » Sat Jun 23, 2012 11:27 am

zhengyaxin_8bit wrote:
haroldoop wrote:the sound is very true to the original.
The sound driver is from stef's sgdk.it's so great! I use the function "SND_startPlay_4PCM_ENV" in this game.
Glad this driver was finally used at some point :p

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