Quake based of course Maybe i should have called it frame rate meter :pChilly Willy wrote: A first person shooter meter? Is it Doom or Quake based?
Yeah indeed. The lost of synchronization on the whole video is minor : less than half of second but still that is noticeable at the end so i preferred to implement thatI figured that despite the average person not noticing a slower area, you'd still need to resync with the audio. If you didn't, people would eventually notice when the audio got far enough out of sync. That's the biggest issue players have to deal with on any clip of significant length.
Oh really i only remember of the english version but maybe i didn't tested it entirely...Well, some things sound better with CVSD than others. If you remember, I did Bad Apple as CVSD 2-bit some time back... the rom had both the English and Japanese versions.
Thanks ! i want to hear how sound the japanese versionThe CVSD binary data is about 1182 KB for each one, but that's the whole song. It sounds better as CVSD than AMBTC at 2 bits per sample.
Here's the binary for the CVSD version... press UP for English and DOWN for Japanese.
http://www.mediafire.com/?ryavlxjrlv5dbtz
1182 KB for the whole song is ok, i need to fit half of the song in 700 KB so it's perfect
Oh well i just removed the feature as i didn't worked in every case :pVery handy...Yep now you can restart the video at end (even during playback actually)