Hi ! So I got a title.. well kind of.. I got a kind of gameplay..
So I open a thread here about it.
Here is the fresh video about the game : https://youtu.be/A1KgCHXNXSc
I put a build here, but not tested for monthes on real hw, only on BlastEm, so it will surely crashes : https://downloads.kstorm.org/md/nightmare_fuel.bin
Thanks all.
Nightmare Fuel
Moderator: Mask of Destiny
-
- Very interested
- Posts: 624
- Joined: Thu Nov 30, 2006 6:30 am
Re: Nightmare Fuel
I was able to run it on my Model 2 via my MED v1, but it did crash eventually. Neat demo!
Re: Nightmare Fuel
Awesome thanks! Yes there are plenty issues (sync and ram mostly), added the v0.0.1 a bit more stable: https://downloads.kstorm.org/md/nightma ... v0.0.1.bin
Re: Nightmare Fuel
I rewrited the entity component system, there no more alloc in the build, should be stable.
https://downloads.kstorm.org/md/nightma ... v0.0.2.bin
Although, I updated to the latest SGDK version, using the awesome new XGM2 driver (6650Hz to crunch things), and enabled sprites compression.
Will try to keep it on 4MB.
Side note, now the only thing which stop me putting sgdk as a submodule is that i overwritte the default font, would be cool to have an option to force it as external (either including the external in the lib build / outside the repo, or some voodoo thing).
https://downloads.kstorm.org/md/nightma ... v0.0.2.bin
Although, I updated to the latest SGDK version, using the awesome new XGM2 driver (6650Hz to crunch things), and enabled sprites compression.
Will try to keep it on 4MB.
Side note, now the only thing which stop me putting sgdk as a submodule is that i overwritte the default font, would be cool to have an option to force it as external (either including the external in the lib build / outside the repo, or some voodoo thing).
Re: Nightmare Fuel
Now AI cars may try to go rear : https://downloads.kstorm.org/md/nightma ... v0.0.3.bin
Working on ai human but its glitchy..
Note: i fixed all sync issues, and lowered ram usage, but it crashes somewhere, after sometimes.. will investiguate.
Working on ai human but its glitchy..
Note: i fixed all sync issues, and lowered ram usage, but it crashes somewhere, after sometimes.. will investiguate.
Re: Nightmare Fuel
Updated to latest SGDK version (fixes music tempo it seems, thanks) : https://downloads.kstorm.org/md/dithere ... v0.0.6.bin