Kega Fusion v3.62

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King Of Chaos
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Posts: 273
Joined: Fri Feb 29, 2008 8:12 pm
Location: United States

Kega Fusion v3.62

Post by King Of Chaos » Sun Oct 04, 2009 4:57 pm

Surprised nobody noticed this and posted it, especially since there's a Linux build now...
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Kega Fusion v3.62 (Windows) (C) Steve Snake 2009
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Whats New ?
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Not much, mainly just a few tweaks and minor bugfixes.

* Seperate SMS controls (finally) allowing for support of SMS Paddles and
Light Phasers. The reason I haven't done this before is down to the UI.
I don't much like the current solution, either, but it's functional for
now.

* State Slots now report if they are already in use, by request.

* Allow changing state slots, and saving states (but not loading) during
Netplay. I'm not sure what use this is, but it was often requested.

* Added support for a couple of Custom SRAM games that were recently
discovered.

* Windows Live Messenger status updates. (thanks Gerrie!)

* Many small behind the scenes bugfixes that you probably won't notice, and
I've mostly forgotten...

Fusion has not been my main focus since the last build, and this build (as
well as the other platform builds) have basically been sitting around since
January. However, one reason for this is that there were many changes made
that I've since reverted, because they were counter-productive. I wasn't
sure what to do with them - well, now they're gone until such a time as I
can do more hardware testing. This build (and other things...) have been
sitting around for way too long without further work or release.

Happy (almost) Halloween,

Snake.
kega kat at gmail dot com (withnospacesanywhere)


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Kega Fusion v3.62x - Linux - (C) Steve Snake 2009
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This is the first (and maybe only?) Linux release - it includes everything
in the Mac build and is therefore pretty much feature complete already. I'm
only really doing this because certain people have asked for it... I don't
claim to be a "Linux guy" ;-)

OpenGL is required - hardware acceleration very much recommended, the
software solutions seem to be ridiculously slow. ALSA or OSS can be used
for sound. It uses a modified wxGTK for the GUI, and so should work fine on
most modern Linux distros. It was built under Fedora Core 6 (for Tomman).

Fusion.ini file can be found at ~/.Kega Fusion - and that's also where you
should place the Plugins folder.

ISO/MP3 support is via the seperate libmpg123. More info on how to get
this, and other things working can be found in the readme.

Anyway, I hope this is appreciated :-)

Snake.
kega kat at gmail dot com (withnospacesanywhere)


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Kega Fusion v3.62i - Mac OS X (Intel) - (C) Steve Snake 2009
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Whats New ?
-----------

The Mac version now includes most features from the Windows version, plus many bug fixes:

* Game Genie support added, complete with code search.

* Netplay support added. Works cross platform with the other builds. You'll
need to tell the Apple Firewall to allow Kega Fusion. Check the readme for
more information.

* ISO/MP3 support for SegaCD games added, using Apples built-in MP3 decoder.
Again, see readme for more information.

* Fixed strange problem with 32X games under Tiger.

* Fixed bug with multiple USB controllers.

* Rewrote TV mode - this worked fine wherever I tested it, but some reported
problems. It'll be fine now. There is now only one TV mode.

* Window position is now correctly remembered.

* Various small Mac-specific bug fixes and tweaks.

* Base code brought up to line with Fusion 3.62 (Windows)

Cheers,

Snake.
kega kat at gmail dot com (withnospacesanywhere)
Downloads here

AamirM
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Post by AamirM » Sun Oct 04, 2009 5:49 pm

I did notice it and even had some time to try the Linux build. Works great for me.

However, I would like to tell Snake to be ready for lots of Linux related problems :D . Expect lots of strange segfaults :D .

King Of Chaos
Very interested
Posts: 273
Joined: Fri Feb 29, 2008 8:12 pm
Location: United States

Post by King Of Chaos » Sun Oct 04, 2009 7:15 pm

Only issue I've heard so far is people wanting a x64 build to run on x64 *nix (which isn't feasible at all). Other than that, nothing but good things.
Last edited by King Of Chaos on Mon Oct 05, 2009 11:20 pm, edited 1 time in total.

Chilly Willy
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Joined: Fri Aug 17, 2007 9:33 pm

Post by Chilly Willy » Sun Oct 04, 2009 8:03 pm

I haven't run into any problems running it on Xubuntu 9.04... yet. :D

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