[GenRes] 0.1 released

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KanedaFr
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[GenRes] 0.1 released

Post by KanedaFr » Wed Feb 04, 2009 10:43 am

I was bored to use so many editor/convertor/... so I made GenRes.
It uses code from several of my tools but it can be called from your makefile and use your original data.

It's probably my less-document released, sorry for that but it's been a year I made it and I think release it AS-IS is better than no release at all :)

I hope to release a better version with sound support soon.

Pascal
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Post by Pascal » Wed Feb 04, 2009 12:26 pm

great to have you back :)

404 error for the link :s

KanedaFr
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Post by KanedaFr » Wed Feb 04, 2009 1:03 pm

strange...it works for me...

perhaps it's because I'm updating some redirections stuff on my host plan

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Post by tomaitheous » Wed Feb 04, 2009 4:30 pm

I get the same link error.

KanedaFr
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Post by KanedaFr » Wed Feb 04, 2009 10:17 pm

everything should now work

Chilly Willy
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Post by Chilly Willy » Wed Feb 04, 2009 10:19 pm

Downloaded fine.

Pascal
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Post by Pascal » Thu Feb 05, 2009 7:52 am

great :p so that's the mysterious app for which u asked me to use genitile plugins idea ;);)

KanedaFr
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Post by KanedaFr » Fri Feb 06, 2009 4:01 pm

yep ;)
funny you remembered it ;)

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Post by KanedaFr » Tue Aug 02, 2011 11:21 am

I would like to know if some people use genres (also used in SGDK) ?

I plan to update the resource file format to handle more parameters, so let me know if I'm the only one the use it (probably yes!)

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Post by Moon-Watcher » Tue Aug 02, 2011 5:25 pm

KanedaFr wrote:I would like to know if some people use genres (also used in SGDK) ?

I plan to update the resource file format to handle more parameters, so let me know if I'm the only one the use it (probably yes!)
You are not alone. Genres makes SGDK really easy to work with.

Awesome = Genres + SGDK.

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Post by KanedaFr » Tue Aug 02, 2011 9:45 pm

oh! great...
I plan to change the format from a windows resource file to a meta files
like

Code: Select all

[Bitmap(source="jjj.bmp", width=8, height=8, pal=false]
this way, it's possible to set any parameter the way you want.
actually, you have to define each previous one.

oh, fyi there is a bug on my bmp reading method.
Bitmaps mainly saved from Photoshop are cropped at the beggining.
I didn't upload it because I though nobody use it ;)
I'll update SGDK files tomorrow then....

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Post by Chilly Willy » Wed Aug 03, 2011 6:43 am

So is this going to get bundled into your SDK as a tool?

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Post by KanedaFr » Wed Aug 03, 2011 7:30 am

it is actually bundled into Stef's SDK
it's only missing the correct include file (genres.h) to help coding.
you could follow my tutorial to understand the way it works.
BUT it will change soon ;)

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Post by KanedaFr » Wed Aug 03, 2011 3:16 pm

SDK updated, including genres.h

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Post by sega16 » Mon Aug 08, 2011 7:43 pm

why does doing this made genres.exe crash:

Code: Select all

Bitmap ghz "data/ghz.bmp" 0
; always finish with a blank line or comment
but

Code: Select all

Bitmap ghz "data/ghz.bmp" 1
; always finish with a blank line or comment
works except I do not want to use rle because of a larger file size (I thought compression made things smaller)
Bitmap found
id : ghz
file : data/ghz.bmp
comp : 1
color: 0
start: 0
RLE packer result : 41394 packed vs 35840 raw

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