Kega Fusion v3.61

Talk about development tools here

Moderator: BigEvilCorporation

King Of Chaos
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Post by King Of Chaos » Mon Jan 05, 2009 7:03 am

Yeah, model 1 is the best BIOS to use. And try right clicking while in fullscreen and the menu *should* appear. ;)

TmEE co.(TM)
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Post by TmEE co.(TM) » Mon Jan 05, 2009 7:35 am

the menu won't appear in 320x240.. it does in 640x480 at least.
Mida sa loed ? Nagunii aru ei saa ;)
http://www.tmeeco.eu
Files of all broken links and images of mine are found here : http://www.tmeeco.eu/FileDen

Eke
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Post by Eke » Mon Jan 05, 2009 9:35 am

Before I forget, here's a small bug (also in Regen):

In Micro Machines 2, when J-CART is enabled, the track picture (before entering a race) is replaced with a zoomed micro machines logo

I've had hard time analyzing disassembled code to figure why but it seems it is related either to EEPROM or JCART timings (when either one of those is not emulated, track picture is fine)

I somehow fixed it by changing the way TH values are returned for J-CART: always returning 0 for TH2 (bit14 of JCART address) fixed it (this clears a flag in RAM which later triggered bad VRAM writes)

this is probably wrong and a nasty hack but that could maybe give you some hints about how to fix this issue :wink:

Snake
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Post by Snake » Mon Jan 05, 2009 9:43 am

Eke wrote:this is probably wrong and a nasty hack
No, it's probably absolutely correct, and also probably didn't happen in whichever version i first added J-CART support to. Well found, Sir.

Gerrie
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Post by Gerrie » Fri Jan 09, 2009 9:52 am

Sorry for the offtopic:

About sharing technical information. What about setting up a some sort of Wiki were we all can submit technical information about various Sega systems ? That would give all of us a good knowledge base without the need for sharing code.

Eke
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Post by Eke » Sun Jan 11, 2009 7:22 pm

Gerrie wrote:Sorry for the offtopic:

About sharing technical information. What about setting up a some sort of Wiki were we all can submit technical information about various Sega systems ? That would give all of us a good knowledge base without the need for sharing code.
this is indeed a very good idea !
I don't really know how that kind of stuff works but maybe starting explaining each sub-section (VDP, YM2612, MEMORY MANGMENT...) based on official documentation would be a good start

then anybody could add its own findings or undocumented quirks

AamirM
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Post by AamirM » Sun Jan 11, 2009 7:33 pm

If it needs hosting (or mirroring) I can give the space. I really suck at web stuff so I dunno if my host has the "right" stuff installed (ASP,PHP,MySQL etc..) to support installing of wiki.

Shiru
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Post by Shiru » Sun Jan 11, 2009 7:40 pm

How about improve http://en.wikibooks.org/wiki/Genesis_Programming instead of creating new Wiki?

devzone
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Post by devzone » Tue Jan 13, 2009 4:31 pm

I know you guys dont want to release the source code for the emulator but would you ever considure releasing the source for the ym sound core ?

thanks

King Of Chaos
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Post by King Of Chaos » Tue Jan 13, 2009 6:54 pm

I don't honestly see Snake ever releasing any parts of his source code (it's his right to not do so). I'm sure it's fair to assume that since he's never released any source code, he probably never will.

devzone
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Post by devzone » Wed Jan 14, 2009 1:48 pm

oh well

thanks anyway

Kettenhund
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Post by Kettenhund » Sat Jul 11, 2009 12:08 pm

Hi there,

just wanted to report a graphical glitch for x-men mojoworld for the mastersystem. its supposed to look like that:
Image

but looks like that in kega 3.61:
Image

King Of Chaos
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Post by King Of Chaos » Sun Jul 19, 2009 5:32 pm

Running in the wrong mode? I've seen this kind of thing before. I'll try to figure out what's going on here. :)

EDIT: Your right, I can reproduce this. Try posting this on the Kega forums on the Eidolon's Inn website - there's a better chance Snake will see it there. :)

TascoDLX
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Post by TascoDLX » Sun Jul 19, 2009 7:34 pm

It's definitely a corrupt palette (multiple entries). Hard to say but, knowing Steve, it's probably an easy fix. :wink:

Huge
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Post by Huge » Sun Jul 19, 2009 8:18 pm

edit: nevermind, it was caused by render plugins.

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