Hmm alright ill keep monkeying with gimp. Are my other steps accurate? For example. Should i go back to sixpack at all for my single sprites and produce their corresponding.apx binaries?Chilly Willy wrote: ↑Fri Jan 13, 2023 10:22 pmOkay, probably the key thing to converting things to 256 colors and splitting them up correctly... use GIMP.
I'm not certain where you're having trouble with asesprite, but GIMP never gives me any trouble. Use a hex editor to double check the header your version of GIMP is saving. Even being off a few bytes will cause images to be whack. When I last updated the version of Xubuntu I use, GIMP also updated, and the header changed, meaning I had to change a number of offsets I use in dealing with GIMP bumps to make them look right.
Am i at least exporting correctly for indexed 256 colors in GIMP? Everywhere i check it seems that is true
Separate thread that ill start later perhaps if i have trouble. I recently added in your xmplayer example into my sandbox. Got it working. But not seeing how you were referencing audio files directly? So when i want to generate my own music and wav files for sound ill have to see what steps i go to do that. Im guessing its another set of tools like sixpack and have them refenced like my images.s files?