Here's a combination of a couple of my SCD examples... my Wolf3D-ish demo for Direct Color DMA using my PCM MOD player for music. I put them together mainly to get an idea of how the music playing affected a game using DCD video. Turns out, it's not much. I don't see a difference in the speed, and everything seems okay. I corrected a bug in interpolating the texture offset across a texture boundary, otherwise, it's the same as the previous version.
Controls:
Dpad - move around
A = strafe left
C = strafe right
MODE = change music... there's 20 MODs on the CD.
The archive has all source (except the MODs), and ISOs for US, EU and JP.
wolfdemo-20130409.7z
Direct Color DMA with music
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