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32X ROM Template [ASM]

Posted: Sun Mar 18, 2012 2:42 pm
by SoullessSentinel
Basic 32X ROM Template with build tools. [AS Macro Assembler and SNASMSH2]

This just starts up the hardware, and places the M68k and both SH2s in an infinite loop.

68k side Bank Switching is configured, and functions for controlling that are present. Macros exist so that AS aborts building, and reports an error if banked data is too large to fill a bank, or the SH2 binary becomes too large, and addresses are automatically resolved at build time, so you won't have to worry about the memory map that much.

Releasing this as I believe it might be useful for some people.

32x Template.rar

Posted: Sun Mar 18, 2012 5:02 pm
by Chilly Willy
I've had 32X skeleton code out now for a while, both C and C++. I've also got a few ports of things like xrick and Wolf3D people can look at. That said, every little bit for the 32X homebrew scene is appreciated. :D

Posted: Sun Nov 30, 2014 11:37 pm
by Hivebrain
Does anyone still have this or something similar?

Posted: Mon Dec 01, 2014 5:18 am
by Chilly Willy
viewtopic.php?t=889

I've posted all sort of 32X demos, from Yeti3D to ogg-vorbis players. All with source.