I see... one option would be to provide your own FNT file (which is actually a plain text file) to map coordinates within the PNG file to the corresponding characters. If you open it within a text editor, you would see something like this:Muzzy wrote: Fri Jan 05, 2018 10:23 am Well, I don't have TrueType font. I made it pixel by pixel in PhotoShop - so I have raster file. White letters with black borders -
Code: Select all
info face="DejaVu Sans" size=15 bold=0 italic=0 charset="" unicode=1 stretchH=100 smooth=1 aa=2 padding=0,0,0,0 spacing=1,1 outline=0
common lineHeight=15 base=12 scaleW=1790 scaleH=16 pages=1 packed=0 alphaChnl=1 redChnl=0 greenChnl=0 blueChnl=0
page id=0 file="font_dejavu_sans_0.png"
chars count=191
char id=32   x=1632  y=0     width=4     height=15    xoffset=0     yoffset=0     xadvance=4     page=0  chnl=15
char id=33   x=1471  y=0     width=5     height=15    xoffset=0     yoffset=0     xadvance=5     page=0  chnl=15
char id=34   x=1401  y=0     width=6     height=15    xoffset=0     yoffset=0     xadvance=6     page=0  chnl=15
(... and so on ...)
An alternative would be to create a custom version of the 'font_conv' utility that would convert the image in a more direct way, though unless you're using some fixed width font, you still would need some way to specify the offsets.
That's weird... perhaps I should have included the DLL in the pngq directory, as I had done with 'libpng13.dll'.Muzzy wrote: Fri Jan 05, 2018 10:23 am Also in blocklyvn32x-portable-0.10.0 got some error messages while trying "run" or "compile": popup system error from pngnq.exe - zlib1.dll are not found on the computer, try to reinstal the program.
And Error -1073741515 Compilation failed! in status bar.

Anyway, until I fix this, one option would be to donload the DLL directly from sourceforge: http://prdownloads.sourceforge.net/libp ... p?download ; just add the copy of 'zlib1.dll' that comes inside this zip to the 'pngnq-0.5-i386-win' directory.
 Or at this development stage only 256 colors available?
      Or at this development stage only 256 colors available? 
 

 
  In some images the transparent background turns to black or white on the output. If I save those "portrait" files from PhotoShop they show this kind effect. If I re-save them from GIMP - some files works fine on the output, but not all
  In some images the transparent background turns to black or white on the output. If I save those "portrait" files from PhotoShop they show this kind effect. If I re-save them from GIMP - some files works fine on the output, but not all 
