Complete beginner on sound programming
Posted: Sat Aug 30, 2014 1:13 pm
Hi everyone. I started programming for Megadrive last year, and after learning assembly and some basics concepts of the hardware I tried fixing some bugs for the Sonic the Hedgehog games using the disassemblies on github. Months later I disassembled a game successfully through Exodus (great tool), and I labelled and aligned everything properly so that the game won't break even if data is shifted. I even released a simple hack of it.
The problem is I wanted to fix some bugs related to sound, but I don't know anything about it. I tried reading some documents, I looked on the Sonic Retro website (they have some tutorial pages for music hacking), but it was too hard, and besides they use a lot of technical words. How did you start learning about sound? What documents or tools are there for complete beginners? I don't expect anyone to hold my hand and this is probably a hard subject per se, but at least I would like some hints about where to start.
Thank you.
The problem is I wanted to fix some bugs related to sound, but I don't know anything about it. I tried reading some documents, I looked on the Sonic Retro website (they have some tutorial pages for music hacking), but it was too hard, and besides they use a lot of technical words. How did you start learning about sound? What documents or tools are there for complete beginners? I don't expect anyone to hold my hand and this is probably a hard subject per se, but at least I would like some hints about where to start.
Thank you.