Posted: Wed Mar 19, 2014 5:41 am
I forgot to drop some news in here...
So here we go!
SOUNDCLOUD CHANNEL:
https://soundcloud.com/alyjameslab/sets/fmdrive-vsti
FMDrive VST (YM2612) and SPSG (SN76489) VST ...VGM conversion with registers automation support! available very soon I am currently debugging the tool with Valley Bell and so far it works fine.
VGM can then be turned into ROM files to play on the console via available VGM players.
Here is some previews :
>> (.VGM links in tracks description)
https://soundcloud.com/alyjameslab/wand ... drive-spsg
https://soundcloud.com/alyjameslab/big- ... sg-vst-now
X68000, PC88, PC98 etc FM voices Dump --FMDrive VST support added--
As FMDrive VST can also import registers data line directly...
I have recently made a mod with FMDrive support for the Naruto's Hoot Voice Ripper which now let you dump the current track FM presets from Japanese computer FM music, X68000, PC88, PC98 etc..
Naruto has just included my mod into the official HVR release btw.
This will output an .FMD file with a DATA LINE that you can directly copy/paste into FMDrive
available at the download page >> http://www.alyjameslab.com/download.html
Hoot Player (translated page): Hoot Player
Hoot Music Archive: http://snesmusic.org/hoot/v2/
Doing the other way around; FMDrive made track(MIDI) >> X68000 (MDX format) is not easy as one click but is POSSIBLE
short version : http://www.youtube.com/watch?v=0hMk6F-Z ... r_embedded
long version detailed process: http://www.youtube.com/watch?feature=pl ... MhtBxuwlxE
SPSG VST (SN76489 PSG-- SID voice effect) >> MIDI >> VGM proof of concept...!
The SID effect is a way of modulating the pulse width of the PSG square wave, which is impossible as the chip do not provide this function.
The trick is to write on the volume "another square wave" at a slightly detuned frequency and of course, at audio rate.
The SID name comes from the similar C64 type of sound this produce, this is a common trick on Atari ST but has never been use AFAIK on the Master System or Genesis.
This has been tested on the Genesis PSG and also on a discrete PSG chip.
It was kind of hard to log the modulation because the MIDI PPQN needed to be very high, not the standard 480...
So far, the greatest accuracy for exporting a midi file with the SPSG modulation as been made through Reaper at 22050 PPQN.
This is a quick test with the PSG clocked here at 1Mhz, only one channel and SID modulation..
http://www.alyjameslab.com/tempdata/midi_export2.vgz
you never got an SN76489 vgm with that effect
So here we go!
SOUNDCLOUD CHANNEL:
https://soundcloud.com/alyjameslab/sets/fmdrive-vsti
FMDrive VST (YM2612) and SPSG (SN76489) VST ...VGM conversion with registers automation support! available very soon I am currently debugging the tool with Valley Bell and so far it works fine.
VGM can then be turned into ROM files to play on the console via available VGM players.
Here is some previews :
>> (.VGM links in tracks description)
https://soundcloud.com/alyjameslab/wand ... drive-spsg
https://soundcloud.com/alyjameslab/big- ... sg-vst-now
X68000, PC88, PC98 etc FM voices Dump --FMDrive VST support added--
As FMDrive VST can also import registers data line directly...
I have recently made a mod with FMDrive support for the Naruto's Hoot Voice Ripper which now let you dump the current track FM presets from Japanese computer FM music, X68000, PC88, PC98 etc..
Naruto has just included my mod into the official HVR release btw.
This will output an .FMD file with a DATA LINE that you can directly copy/paste into FMDrive
available at the download page >> http://www.alyjameslab.com/download.html
Hoot Player (translated page): Hoot Player
Hoot Music Archive: http://snesmusic.org/hoot/v2/
Doing the other way around; FMDrive made track(MIDI) >> X68000 (MDX format) is not easy as one click but is POSSIBLE
short version : http://www.youtube.com/watch?v=0hMk6F-Z ... r_embedded
long version detailed process: http://www.youtube.com/watch?feature=pl ... MhtBxuwlxE
SPSG VST (SN76489 PSG-- SID voice effect) >> MIDI >> VGM proof of concept...!
The SID effect is a way of modulating the pulse width of the PSG square wave, which is impossible as the chip do not provide this function.
The trick is to write on the volume "another square wave" at a slightly detuned frequency and of course, at audio rate.
The SID name comes from the similar C64 type of sound this produce, this is a common trick on Atari ST but has never been use AFAIK on the Master System or Genesis.
This has been tested on the Genesis PSG and also on a discrete PSG chip.
It was kind of hard to log the modulation because the MIDI PPQN needed to be very high, not the standard 480...
So far, the greatest accuracy for exporting a midi file with the SPSG modulation as been made through Reaper at 22050 PPQN.
This is a quick test with the PSG clocked here at 1Mhz, only one channel and SID modulation..
http://www.alyjameslab.com/tempdata/midi_export2.vgz
you never got an SN76489 vgm with that effect