Joy release not handled on some emulators

For anything related to IO (joypad, serial, XE...)

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KanedaFr
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Joy release not handled on some emulators

Post by KanedaFr » Fri Sep 19, 2014 10:53 am

Hi there,

I found that the joy values are sometimes wrong on emulator, under some special cases.
I wonder if it's an emulator case only or not :

If you use keyboard for input, typing a single button VERY quickly will not take the 'release' and will still view the button as 'pressed' (ie state is wrong, and the event handler isn't called)
it's like if a press/release on the SAME frame wasn't handled.

I tried with Sonic and got exactly the same result : Sonic runs while my hands are off the keyboard.
So it's not an error of my code but related to the OS.

Is it something I could fix from under Windows or it's an emulator issue (in this case, I can believe I found a Fusion bug!) ?

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KanedaFr
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Posts: 1117
Joined: Tue Aug 29, 2006 10:56 am
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Post by KanedaFr » Fri Sep 19, 2014 11:56 am

hmmm... tried with an external usb keyboard and no more problem...
Seems to be bug on my DELL Laptop keyboard driver....
great... :(

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