extract genesis sprite maps?
Posted: Sun Sep 07, 2008 1:44 am
Sorry, this is an absolute newbie question. I have been messing around with Gens Kmod to look at sprites and to dump tiles.
There does not seem to be a good way to simple dump all of the sprites. I would like to dump all of Toejam's walk animations in Toejam and Earl. I would also like to understand how Sprites are stored. Are they stored on a map like the background tiles, or is each sprite stored separately? I am basically trying to replicate whatever method is used in my own simple Flash game.
Thanks for any help.
There does not seem to be a good way to simple dump all of the sprites. I would like to dump all of Toejam's walk animations in Toejam and Earl. I would also like to understand how Sprites are stored. Are they stored on a map like the background tiles, or is each sprite stored separately? I am basically trying to replicate whatever method is used in my own simple Flash game.
Thanks for any help.