Yes, I've done both complete ports, and assisted others who did most of the porting but needed help with some things. I did Doom and Basilisk II complete myself. You'll find them on my google group page:
http://groups.google.com/group/chilly-w ... low/?hl=en
My personal build of Duke3D for the PSP is found over at exophase, and is probably the best currently out.
http://forums.exophase.com/index.php
If you are looking for example code for the 32X, you might look at my port of Wolfenstein 3D for the 32X. That's posted here in the 32X forum, as well as elsewhere.
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You did Basilisk II the Apple emulator yourself.
Most IMPRESSIVE !
DUKE3D was fanatastic and you ported it for the PSP ?
Your wrote Wolfenstein for the 32x as well or was that a port ?
Is a emulator like MAME an example of porting because in point of fact the games MAME runs are in fact being ported to a diffrent platofrm ?
Most IMPRESSIVE !
DUKE3D was fanatastic and you ported it for the PSP ?
Your wrote Wolfenstein for the 32x as well or was that a port ?
Is a emulator like MAME an example of porting because in point of fact the games MAME runs are in fact being ported to a diffrent platofrm ?
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The port to the PSP, not the emulator itself.Alex Khan wrote:You did Basilisk II the Apple emulator yourself.
That's one I helped on. This initial port was done by someone else, then someone else made updates, then I did my own changes to make it better.DUKE3D was fanatastic and you ported it for the PSP ?
It's a port based on the PSP port, which I also helped on.Your wrote Wolfenstein for the 32x as well or was that a port ?
Porting is taking an existing program and rewriting bits to make it work on a different platform.Is a emulator like MAME an example of porting because in point of fact the games MAME runs are in fact being ported to a diffrent platofrm ?